Meta-data updates to enable multi-attribute-tiles for most important first devices. Note: several cases use a 'multi-attribute-tile' to show only a single attribute to get the larger & richer display of multi-attribute-tiles

This commit is contained in:
Jesse O'Neill-Oine
2015-08-11 14:59:46 -05:00
parent 61f616a141
commit 66287082c0
28 changed files with 376 additions and 367 deletions

View File

@@ -34,21 +34,22 @@ metadata {
reply "zcl on-off off": "on/off: 0"
}
// UI tile definitions
tiles {
standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
state "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"turningOff"
state "off", label:'${name}', action:"switch.on", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"turningOn"
state "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"turningOff"
state "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"turningOn"
tiles(scale: 2) {
multiAttributeTile(name:"switch", type: "lighting", width: 6, height: 4, canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"turningOn"
}
tileAttribute ("device.level", key: "SLIDER_CONTROL") {
attributeState "level", action:"switch level.setLevel"
}
}
standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat") {
standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat", width: 2, height: 2) {
state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
}
controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 3, inactiveLabel: false) {
state "level", action:"switch level.setLevel"
}
valueTile("level", "device.level", inactiveLabel: false, decoration: "flat") {
valueTile("level", "device.level", inactiveLabel: false, decoration: "flat", width: 2, height: 2) {
state "level", label:'${currentValue} %', unit:"%", backgroundColor:"#ffffff"
}
main "switch"