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Merge pull request #1685 from skt123/dth_ux_6
[DVCSMP-2445] Standardize Page 6 of DTH UX Improvements
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@@ -31,9 +31,9 @@ metadata {
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tiles (scale: 2){
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multiAttributeTile(name:"rich-control", type: "lighting", width: 6, height: 4, canChangeIcon: true){
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tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
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attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#00A0DC", nextState:"turningOff"
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attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#00A0DC", nextState:"turningOff"
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attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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tileAttribute ("device.level", key: "SLIDER_CONTROL") {
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@@ -32,7 +32,7 @@ metadata {
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tiles {
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standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
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state "off", label: 'Push', action: "momentary.push", backgroundColor: "#ffffff", nextState: "on"
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state "on", label: 'Push', action: "momentary.push", backgroundColor: "#53a7c0"
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state "on", label: 'Push', action: "momentary.push", backgroundColor: "#00A0DC"
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}
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main "switch"
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details "switch"
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@@ -23,7 +23,7 @@ metadata {
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// UI tile definitions
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tiles {
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standardTile("unknown", "device.unknown", width: 2, height: 2) {
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state(name:"default", icon:"st.unknown.unknown.unknown", backgroundColor:"#767676", label: "Unknown")
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state(name:"default", icon:"st.unknown.unknown.unknown", backgroundColor:"#ffffff", label: "Unknown")
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}
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main "unknown"
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@@ -40,10 +40,10 @@ metadata {
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tiles(scale: 2) {
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multiAttributeTile(name:"valve", type: "generic", width: 6, height: 4, canChangeIcon: true){
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tileAttribute ("device.contact", key: "PRIMARY_CONTROL") {
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attributeState "open", label: '${name}', action: "valve.close", icon: "st.valves.water.open", backgroundColor: "#53a7c0", nextState:"closing"
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attributeState "closed", label: '${name}', action: "valve.open", icon: "st.valves.water.closed", backgroundColor: "#e86d13", nextState:"opening"
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attributeState "opening", label: '${name}', action: "valve.close", icon: "st.valves.water.open", backgroundColor: "#53a7c0", nextState:"closing"
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attributeState "closing", label: '${name}', action: "valve.open", icon: "st.valves.water.closed", backgroundColor: "#e86d13", nextState:"opening"
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attributeState "open", label: '${name}', action: "valve.close", icon: "st.valves.water.open", backgroundColor: "#00A0DC", nextState:"closing"
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attributeState "closed", label: '${name}', action: "valve.open", icon: "st.valves.water.closed", backgroundColor: "#ffffff", nextState:"opening"
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attributeState "opening", label: '${name}', action: "valve.close", icon: "st.valves.water.open", backgroundColor: "#00A0DC", nextState:"closing"
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attributeState "closing", label: '${name}', action: "valve.open", icon: "st.valves.water.closed", backgroundColor: "#ffffff", nextState:"opening"
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}
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tileAttribute ("powerSource", key: "SECONDARY_CONTROL") {
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attributeState "powerSource", label:'Power Source: ${currentValue}'
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@@ -36,10 +36,10 @@ metadata {
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tiles(scale: 2) {
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multiAttributeTile(name:"valve", type: "generic", width: 6, height: 4, canChangeIcon: true){
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tileAttribute ("device.contact", key: "PRIMARY_CONTROL") {
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attributeState "open", label: '${name}', action: "valve.close", icon: "st.valves.water.open", backgroundColor: "#53a7c0", nextState:"closing"
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attributeState "closed", label: '${name}', action: "valve.open", icon: "st.valves.water.closed", backgroundColor: "#e86d13", nextState:"opening"
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attributeState "opening", label: '${name}', action: "valve.close", icon: "st.valves.water.open", backgroundColor: "#ffe71e"
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attributeState "closing", label: '${name}', action: "valve.open", icon: "st.valves.water.closed", backgroundColor: "#ffe71e"
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attributeState "open", label: '${name}', action: "valve.close", icon: "st.valves.water.open", backgroundColor: "#00A0DC", nextState:"closing"
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attributeState "closed", label: '${name}', action: "valve.open", icon: "st.valves.water.closed", backgroundColor: "#ffffff", nextState:"opening"
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attributeState "opening", label: '${name}', action: "valve.close", icon: "st.valves.water.open", backgroundColor: "#00A0DC"
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attributeState "closing", label: '${name}', action: "valve.open", icon: "st.valves.water.closed", backgroundColor: "#ffffff"
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}
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}
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