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Author SHA1 Message Date
Vinay Rao a4d9cd51a3 Merge pull request #2005 from SmartThingsCommunity/staging
Rolling up staging to production
2017-05-16 14:37:45 -07:00
24 changed files with 175 additions and 229 deletions
@@ -38,9 +38,9 @@ metadata {
tiles (scale: 2){
multiAttributeTile(name:"switch", type: "lighting", width: 6, height: 4, canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL", icon: "st.Lighting.light18") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', icon:"st.switches.light.on", backgroundColor:"#00A0DC"
attributeState "turningOn", label:'${name}', icon:"st.switches.light.on", backgroundColor:"#79b821"
attributeState "turningOff", label:'${name}', icon:"st.switches.light.off", backgroundColor:"#ffffff"
}
tileAttribute ("device.color", key: "COLOR_CONTROL") {
@@ -52,20 +52,20 @@ metadata {
}
standardTile("motion", "device.motion", width: 2, height: 2, canChangeIcon: true, canChangeBackground: true) {
state "active", label:'motion', icon:"st.motion.motion.active", backgroundColor:"#00A0DC"
state "inactive", label:'no motion', icon:"st.motion.motion.inactive", backgroundColor:"#cccccc"
state "active", label:'motion', icon:"st.motion.motion.active", backgroundColor:"#53a7c0"
state "inactive", label:'no motion', icon:"st.motion.motion.inactive", backgroundColor:"#ffffff"
}
valueTile("temperature", "device.temperature", width: 2, height: 2) {
state "temperature", label:'${currentValue}°', unit:"F", icon:"", // would be better if the units would switch to the desired units of the system (imperial or metric)
backgroundColors:[
[value: 0, color: "#153591"], // blue=cold
[value: 65, color: "#44b621"], // green
[value: 70, color: "#44b621"], // green
[value: 75, color: "#f1d801"], // yellow
[value: 80, color: "#f1d801"], // yellow
[value: 85, color: "#f1d801"], // yellow
[value: 90, color: "#d04e00"], // red
[value: 95, color: "#bc2323"] // red=hot
[value: 0, color: "#1010ff"], // blue=cold
[value: 65, color: "#a0a0f0"],
[value: 70, color: "#e0e050"],
[value: 75, color: "#f0d030"], // yellow
[value: 80, color: "#fbf020"],
[value: 85, color: "#fbdc01"],
[value: 90, color: "#fb3a01"],
[value: 95, color: "#fb0801"] // red=hot
]
}
@@ -34,8 +34,8 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"FGMS", type:"lighting", width:6, height:4) {//with generic type secondary control text is not displayed in Android app
tileAttribute("device.motion", key:"PRIMARY_CONTROL") {
attributeState("inactive", label:"no motion", icon:"st.motion.motion.inactive", backgroundColor:"#cccccc")
attributeState("active", label:"motion", icon:"st.motion.motion.active", backgroundColor:"#00A0DC")
attributeState("inactive", label:"no motion", icon:"st.motion.motion.inactive", backgroundColor:"#79b821")
attributeState("active", label:"motion", icon:"st.motion.motion.active", backgroundColor:"#ffa81e")
}
tileAttribute("device.tamper", key:"SECONDARY_CONTROL") {
@@ -95,10 +95,10 @@ metadata {
multiAttributeTile(name:"doorCtrl", type:"generic", width:6, height:4) {tileAttribute("device.doorState", key: "PRIMARY_CONTROL")
{
attributeState "unknown", label: '${name}', action:"openDoor", icon: "st.Outdoor.outdoor20", nextState:"Sent"
attributeState "open", label: '${name}', action:"closeDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#00A0DC" , nextState:"Sent"
attributeState "opening", label: '${name}', action:"closeDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#00A0DC"
attributeState "closed", label: '${name}', action:"openDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#ffffff", nextState:"Sent"
attributeState "closing", label: '${name}', action:"openDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#ffffff"
attributeState "open", label: '${name}', action:"closeDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#0000ff" , nextState:"Sent"
attributeState "opening", label: '${name}', action:"closeDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#ffa81e"
attributeState "closed", label: '${name}', action:"openDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#79b821", nextState:"Sent"
attributeState "closing", label: '${name}', action:"openDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#ffa81e"
attributeState "jammed", label: '${name}', action:"closeDoorHiI", icon: "st.Outdoor.outdoor20", backgroundColor: "#ff0000", nextState:"Sent"
attributeState "forced close", label: 'forced\rclose', action:"openDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#ff8000", nextState:"Sent"
attributeState "fault", label: 'FAULT', action:"openDoor", icon: "st.Outdoor.outdoor20", backgroundColor: "#ff0000", nextState:"Sent"
@@ -135,13 +135,13 @@ metadata {
}
standardTile("autoClose", "device.autoCloseEnable", width: 2, height: 2){
state "on", label: 'Auto', action:"autoCloseOff", icon: "st.doors.garage.garage-closing", backgroundColor: "#00A0DC", nextState:"Sent"
state "on", label: 'Auto', action:"autoCloseOff", icon: "st.doors.garage.garage-closing", backgroundColor: "#79b821", nextState:"Sent"
state "off", label: 'Auto', action:"autoCloseOn", icon: "st.doors.garage.garage-closing", nextState:"Sent"
state "Sent", label: 'wait', icon: "st.motion.motion.active", backgroundColor: "#ffa81e"
}
standardTile("autoOpen", "device.autoOpenEnable", width: 2, height: 2){
state "on", label: 'Auto', action:"autoOpenOff", icon: "st.doors.garage.garage-opening", backgroundColor: "#00A0DC", nextState:"Sent"
state "on", label: 'Auto', action:"autoOpenOff", icon: "st.doors.garage.garage-opening", backgroundColor: "#79b821", nextState:"Sent"
state "off", label: 'Auto', action:"autoOpenOn", icon: "st.doors.garage.garage-opening", nextState:"Sent"
state "Sent", label: 'wait', icon: "st.motion.motion.active", backgroundColor: "#ffa81e"
}
@@ -189,13 +189,13 @@ metadata {
standardTile("aux1", "device.Aux1", width: 2, height: 2, canChangeIcon: true) {
state "off", label:'Aux 1', action:"Aux1On", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"Sent"
state "on", label:'Aux 1', action:"Aux1Off", icon:"st.switches.switch.on", backgroundColor:"#00A0DC", nextState:"Sent"
state "on", label:'Aux 1', action:"Aux1Off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"Sent"
state "Sent", label: 'wait', icon: "st.motion.motion.active", backgroundColor: "#ffa81e"
}
standardTile("aux2", "device.Aux2", width: 2, height: 2, canChangeIcon: true) {
state "off", label:'Aux 2', action:"Aux2On", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"Sent"
state "on", label:'Aux 2', action:"Aux2Off", icon:"st.switches.switch.on", backgroundColor:"#00A0DC", nextState:"Sent"
state "on", label:'Aux 2', action:"Aux2Off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"Sent"
state "Sent", label: 'wait', icon: "st.motion.motion.active", backgroundColor: "#ffa81e"
}
@@ -68,8 +68,8 @@
tiles {
standardTile("contact", "device.contact", width: 2, height: 2) {
state "open", label: '${name}', icon: "st.contact.contact.open", backgroundColor: "#e86d13"
state "closed", label: '${name}', icon: "st.contact.contact.closed", backgroundColor: "#00A0DC"
state "open", label: '${name}', icon: "st.contact.contact.open", backgroundColor: "#ffa81e"
state "closed", label: '${name}', icon: "st.contact.contact.closed", backgroundColor: "#79b821"
}
valueTile("temperature", "device.temperature", inactiveLabel: false) {
state "temperature", label:'${currentValue}°',
@@ -86,7 +86,7 @@
}
standardTile("tamper", "device.alarm") {
state("secure", label:'secure', icon:"st.locks.lock.locked", backgroundColor:"#ffffff")
state("tampered", label:'tampered', icon:"st.locks.lock.unlocked", backgroundColor:"#00a0dc")
state("tampered", label:'tampered', icon:"st.locks.lock.unlocked", backgroundColor:"#53a7c0")
}
valueTile("battery", "device.battery", inactiveLabel: false, decoration: "flat") {
state "battery", label:'${currentValue}% battery', unit:""
@@ -62,8 +62,8 @@ metadata {
state "off", label: '${name}', action: "on", icon: "st.switches.switch.off", backgroundColor: "#ffffff"
}
standardTile("contact", "device.contact", inactiveLabel: false) {
state "open", label: '${name}', icon: "st.contact.contact.open", backgroundColor: "#e86d13"
state "closed", label: '${name}', icon: "st.contact.contact.closed", backgroundColor: "#00A0DC"
state "open", label: '${name}', icon: "st.contact.contact.open", backgroundColor: "#ffa81e"
state "closed", label: '${name}', icon: "st.contact.contact.closed", backgroundColor: "#79b821"
}
standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat") {
state "default", label:'', action:"refresh.refresh", icon:"st.secondary.refresh"
@@ -4,7 +4,7 @@ Cloud Execution
Works with:
* [FortrezZ Siren Strobe Alarm](https://www.smartthings.com/products/fortrezz-siren-strobe-alarm)
* [FortrezZ Siren Strobe Alarm](https://www.smartthings.com/works-with-smartthings/other/fortrezz-water-valve)
## Table of contents
@@ -44,9 +44,9 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"switch", type: "lighting", width: 6, height: 4, canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"turningOn"
}
tileAttribute ("device.level", key: "SLIDER_CONTROL") {
@@ -56,8 +56,8 @@ metadata {
state("closing", label:'${name}', icon:"st.doors.garage.garage-closing", backgroundColor:"#00A0DC")
}
standardTile("contact", "device.contact") {
state("open", label:'${name}', icon:"st.contact.contact.open", backgroundColor:"#e86d13")
state("closed", label:'${name}', icon:"st.contact.contact.closed", backgroundColor:"#00A0DC")
state("open", label:'${name}', icon:"st.contact.contact.open", backgroundColor:"#ffa81e")
state("closed", label:'${name}', icon:"st.contact.contact.closed", backgroundColor:"#79b821")
}
standardTile("acceleration", "device.acceleration", decoration: "flat") {
state("active", label:'${name}', icon:"st.motion.acceleration.active", backgroundColor:"#00A0DC")
@@ -22,16 +22,16 @@ metadata {
tiles {
standardTile("contact", "device.contact", width: 2, height: 2) {
state("closed", label:'${name}', icon:"st.contact.contact.closed", backgroundColor:"#00A0DC", action: "open")
state("open", label:'${name}', icon:"st.contact.contact.open", backgroundColor:"#e86d13", action: "close")
state("closed", label:'${name}', icon:"st.contact.contact.closed", backgroundColor:"#79b821", action: "open")
state("open", label:'${name}', icon:"st.contact.contact.open", backgroundColor:"#ffa81e", action: "close")
}
standardTile("freezerDoor", "device.contact", width: 2, height: 2, decoration: "flat") {
state("closed", label:'Freezer', icon:"st.contact.contact.closed", backgroundColor:"#00A0DC")
state("open", label:'Freezer', icon:"st.contact.contact.open", backgroundColor:"#e86d13")
state("closed", label:'Freezer', icon:"st.contact.contact.closed", backgroundColor:"#79b821")
state("open", label:'Freezer', icon:"st.contact.contact.open", backgroundColor:"#ffa81e")
}
standardTile("mainDoor", "device.contact", width: 2, height: 2, decoration: "flat") {
state("closed", label:'Fridge', icon:"st.contact.contact.closed", backgroundColor:"#00A0DC")
state("open", label:'Fridge', icon:"st.contact.contact.open", backgroundColor:"#e86d13")
state("closed", label:'Fridge', icon:"st.contact.contact.closed", backgroundColor:"#79b821")
state("open", label:'Fridge', icon:"st.contact.contact.open", backgroundColor:"#ffa81e")
}
standardTile("control", "device.contact", width: 1, height: 1, decoration: "flat") {
state("closed", label:'${name}', icon:"st.contact.contact.closed", action: "open")
@@ -25,8 +25,8 @@ metadata {
tiles(scale: 2) {
standardTile("contact", "device.contact", width: 4, height: 4) {
state("closed", label:'${name}', icon:"st.fridge.fridge-closed", backgroundColor:"#00A0DC")
state("open", label:'${name}', icon:"st.fridge.fridge-open", backgroundColor:"#e86d13")
state("closed", label:'${name}', icon:"st.fridge.fridge-closed", backgroundColor:"#79b821")
state("open", label:'${name}', icon:"st.fridge.fridge-open", backgroundColor:"#ffa81e")
}
childDeviceTile("freezerDoor", "freezerDoor", height: 2, width: 2, childTileName: "freezerDoor")
childDeviceTile("mainDoor", "mainDoor", height: 2, width: 2, childTileName: "mainDoor")
@@ -27,7 +27,7 @@ metadata {
tileAttribute("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.switch.off", backgroundColor:"#ffffff", nextState:"turningOn"
}
}
@@ -35,7 +35,7 @@ metadata {
tileAttribute("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "off", label:'${name}', backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', backgroundColor:"#ffffff", nextState:"turningOn"
}
tileAttribute("device.level", key: "SECONDARY_CONTROL") {
@@ -59,7 +59,7 @@ metadata {
tileAttribute("device.switch", key: "SECONDARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'…', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'…', action:"switch.off", icon:"st.switches.switch.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'…', action:"switch.on", backgroundColor:"#ffffff", nextState:"turningOn"
}
tileAttribute("device.level", key: "VALUE_CONTROL") {
@@ -40,11 +40,11 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"rich-control", type: "switch", canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.Home.home30", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.Home.home30", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.Home.home30", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.Home.home30", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.Home.home30", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.Home.home30", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "offline", label:'${name}', icon:"st.Home.home30", backgroundColor:"#cccccc"
attributeState "offline", label:'${name}', icon:"st.Home.home30", backgroundColor:"#ff0000"
}
tileAttribute ("currentIP", key: "SECONDARY_CONTROL") {
attributeState "currentIP", label: ''
@@ -38,11 +38,11 @@
tiles(scale: 2) {
multiAttributeTile(name:"rich-control", type: "switch", canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.off", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.off", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.switch.on", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.off", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.off", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.switch.on", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "offline", label:'${name}', icon:"st.switches.switch.off", backgroundColor:"#cccccc"
attributeState "offline", label:'${name}', icon:"st.switches.switch.off", backgroundColor:"#ff0000"
}
tileAttribute ("currentIP", key: "SECONDARY_CONTROL") {
attributeState "currentIP", label: ''
@@ -50,11 +50,11 @@
}
standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
state "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.off", backgroundColor:"#00A0DC", nextState:"turningOff"
state "on", label:'${name}', action:"switch.off", icon:"st.switches.switch.off", backgroundColor:"#79b821", nextState:"turningOff"
state "off", label:'${name}', action:"switch.on", icon:"st.switches.switch.on", backgroundColor:"#ffffff", nextState:"turningOn"
state "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.off", backgroundColor:"#00A0DC", nextState:"turningOff"
state "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.switch.off", backgroundColor:"#79b821", nextState:"turningOff"
state "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.switch.on", backgroundColor:"#ffffff", nextState:"turningOn"
state "offline", label:'${name}', icon:"st.switches.switch.off", backgroundColor:"#cccccc"
state "offline", label:'${name}', icon:"st.switches.switch.off", backgroundColor:"#ff0000"
}
standardTile("refresh", "device.switch", inactiveLabel: false, height: 2, width: 2, decoration: "flat") {
@@ -46,9 +46,9 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"switch", type: "lighting", width: 6, height: 4, canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
}
tileAttribute ("device.level", key: "SLIDER_CONTROL") {
@@ -41,9 +41,9 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"switch", type: "lighting", width: 6, height: 4, canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
}
}
@@ -45,9 +45,9 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"switch", type: "lighting", width: 6, height: 4, canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
}
tileAttribute ("device.level", key: "SLIDER_CONTROL") {
@@ -49,9 +49,9 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"switch", type: "lighting", width: 6, height: 4, canChangeIcon: true){
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00A0DC", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
}
tileAttribute ("device.level", key: "SLIDER_CONTROL") {
@@ -1,2 +0,0 @@
.st-ignore
README.md
@@ -1,38 +0,0 @@
# Z-Wave Water Valve
Cloud Execution
Works with:
* [Leak Intelligence Leak Gopher Water Shutoff Valve](https://www.smartthings.com/works-with-smartthings/other/leak-intelligence-leak-gopher-water-shutoff-valve)
## Table of contents
* [Capabilities](#capabilities)
* [Health](#device-health)
* [Troubleshooting](#Troubleshooting)
## Capabilities
* **Actuator** - represents that a Device has commands
* **Health Check** - indicates ability to get device health notifications
* **Valve** - allows for the control of a valve device
* **Polling** - represents that poll() can be implemented for the device
* **Refresh** - _refresh()_ command for status updates
* **Sensor** - detects sensor events
## Device Health
SmartThings platform will ping the device after `checkInterval` seconds of inactivity in last attempt to reach the device before marking it `OFFLINE`
* __32min__ checkInterval
## Troubleshooting
If the device doesn't pair when trying from the SmartThings mobile app, it is possible that the device is out of range.
Pairing needs to be tried again by placing the device closer to the hub.
Instructions related to pairing, resetting and removing the device from SmartThings can be found in the following link:
* [Leak Intelligence Leak Gopher Water Shutoff Valve Troubleshooting Tips](https://support.smartthings.com/hc/en-us/articles/209631423-Leak-Gopher-Z-Wave-Valve-Control)
@@ -14,14 +14,12 @@
metadata {
definition (name: "Z-Wave Water Valve", namespace: "smartthings", author: "SmartThings") {
capability "Actuator"
capability "Health Check"
capability "Valve"
capability "Polling"
capability "Refresh"
capability "Sensor"
fingerprint deviceId: "0x1006", inClusters: "0x25"
fingerprint mfr:"0173", prod:"0003", model:"0002", deviceJoinName: "Leak Intelligence Leak Gopher Water Shutoff Valve"
}
// simulator metadata
@@ -55,14 +53,7 @@ metadata {
}
def installed() {
// Device-Watch simply pings if no device events received for 32min(checkInterval)
sendEvent(name: "checkInterval", value: 2 * 15 * 60 + 2 * 60, displayed: false, data: [protocol: "zwave", hubHardwareId: device.hub.hardwareID])
}
def updated() {
// Device-Watch simply pings if no device events received for 32min(checkInterval)
sendEvent(name: "checkInterval", value: 2 * 15 * 60 + 2 * 60, displayed: false, data: [protocol: "zwave", hubHardwareId: device.hub.hardwareID])
response(refresh())
}
@@ -123,13 +114,6 @@ def poll() {
zwave.switchBinaryV1.switchBinaryGet().format()
}
/**
* PING is used by Device-Watch in attempt to reach the Device
* */
def ping() {
refresh()
}
def refresh() {
log.debug "refresh() is called"
def commands = [zwave.switchBinaryV1.switchBinaryGet().format()]
@@ -41,14 +41,14 @@ def updated() {
def motionHandler(evt) {
log.debug "handler $evt.name: $evt.value"
if (evt.value == "inactive") {
runIn(delayMins * 60, scheduleCheck, [overwrite: true])
runIn(delayMins * 60, scheduleCheck, [overwrite: false])
}
}
def presenceHandler(evt) {
log.debug "handler $evt.name: $evt.value"
if (evt.value == "not present") {
runIn(delayMins * 60, scheduleCheck, [overwrite: true])
runIn(delayMins * 60, scheduleCheck, [overwrite: false])
}
}
@@ -30,15 +30,12 @@ preferences {
section("Monitor this door or window") {
input "contact", "capability.contactSensor"
}
section("And notify me if it's open for more than this many minutes (default 10)") {
input "openThreshold", "number", description: "Number of minutes", required: false
}
section("Delay between notifications (default 10 minutes") {
input "frequency", "number", title: "Number of minutes", description: "", required: false
}
section("Via text message at this number (or via push notification if not specified") {
input("recipients", "contact", title: "Send notifications to") {
input "phone", "phone", title: "Phone number (optional)", required: false
@@ -62,15 +59,18 @@ def subscribe() {
subscribe(contact, "contact.closed", doorClosed)
}
def doorOpen(evt) {
def doorOpen(evt)
{
log.trace "doorOpen($evt.name: $evt.value)"
def t0 = now()
def delay = (openThreshold != null && openThreshold != "") ? openThreshold * 60 : 600
runIn(delay, doorOpenTooLong, [overwrite: true])
runIn(delay, doorOpenTooLong, [overwrite: false])
log.debug "scheduled doorOpenTooLong in ${now() - t0} msec"
}
def doorClosed(evt) {
def doorClosed(evt)
{
log.trace "doorClosed($evt.name: $evt.value)"
unschedule(doorOpenTooLong)
}
def doorOpenTooLong() {
@@ -92,13 +92,15 @@ def doorOpenTooLong() {
}
}
void sendMessage() {
void sendMessage()
{
def minutes = (openThreshold != null && openThreshold != "") ? openThreshold : 10
def msg = "${contact.displayName} has been left open for ${minutes} minutes."
log.info msg
if (location.contactBookEnabled) {
sendNotificationToContacts(msg, recipients)
} else {
}
else {
if (phone) {
sendSms phone, msg
} else {
@@ -98,7 +98,7 @@ def motionHandler(evt) {
else {
state.motionStopTime = now()
if(delayMinutes) {
runIn(delayMinutes*60, turnOffMotionAfterDelay, [overwrite: true])
runIn(delayMinutes*60, turnOffMotionAfterDelay, [overwrite: false])
} else {
turnOffMotionAfterDelay()
}
@@ -125,19 +125,19 @@
if(allOk) {
if(everyoneIsAway() && (state.sunMode == "sunrise")) {
log.debug("Home is Empty Setting New Away Mode")
log.info("Home is Empty Setting New Away Mode")
def delay = (falseAlarmThreshold != null && falseAlarmThreshold != "") ? falseAlarmThreshold * 60 : 10 * 60
runIn(delay, "setAway")
}
if(everyoneIsAway() && (state.sunMode == "sunset")) {
log.debug("Home is Empty Setting New Away Mode")
log.info("Home is Empty Setting New Away Mode")
def delay = (falseAlarmThreshold != null && falseAlarmThreshold != "") ? falseAlarmThreshold * 60 : 10 * 60
runIn(delay, "setAway")
}
else {
log.debug("Home is Occupied Setting New Home Mode")
log.info("Home is Occupied Setting New Home Mode")
setHome()
@@ -152,7 +152,7 @@
log.debug("Checking if everyone is away")
if(everyoneIsAway()) {
log.debug("Nobody is home, running away sequence")
log.info("Nobody is home, running away sequence")
def delay = (falseAlarmThreshold != null && falseAlarmThreshold != "") ? falseAlarmThreshold * 60 : 10 * 60
runIn(delay, "setAway")
}
@@ -161,7 +161,7 @@
else {
def lastTime = state[evt.deviceId]
if (lastTime == null || now() - lastTime >= 1 * 60000) {
log.debug("Someone is home, running home sequence")
log.info("Someone is home, running home sequence")
setHome()
}
state[evt.deviceId] = now()
@@ -175,14 +175,14 @@
if(everyoneIsAway()) {
if(state.sunMode == "sunset") {
def message = "Performing \"${awayNight}\" for you as requested."
log.debug(message)
log.info(message)
sendAway(message)
location.helloHome.execute(settings.awayNight)
}
else if(state.sunMode == "sunrise") {
def message = "Performing \"${awayDay}\" for you as requested."
log.debug(message)
log.info(message)
sendAway(message)
location.helloHome.execute(settings.awayDay)
}
@@ -192,19 +192,19 @@
}
else {
log.debug("Somebody returned home before we set to '${newAwayMode}'")
log.info("Somebody returned home before we set to '${newAwayMode}'")
}
}
//set home mode when house is occupied
def setHome() {
sendOutOfDateNotification()
log.debug("Setting Home Mode!!")
log.info("Setting Home Mode!!")
if(anyoneIsHome()) {
if(state.sunMode == "sunset"){
if (location.mode != "${homeModeNight}"){
def message = "Performing \"${homeNight}\" for you as requested."
log.debug(message)
log.info(message)
sendHome(message)
location.helloHome.execute(settings.homeNight)
}
@@ -213,7 +213,7 @@
if(state.sunMode == "sunrise"){
if (location.mode != "${homeModeDay}"){
def message = "Performing \"${homeDay}\" for you as requested."
log.debug(message)
log.info(message)
sendHome(message)
location.helloHome.execute(settings.homeDay)
}