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MSA-1641-1
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839d50bf40 |
105
smartapps/btodoroff/party-lights.src/party-lights.groovy
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105
smartapps/btodoroff/party-lights.src/party-lights.groovy
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/**
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* Copyright 2015 Brian Todoroff
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
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* for the specific language governing permissions and limitations under the License.
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*
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* Party Lights
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*
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* Author: Brian Todoroff
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*
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* Date: 2016-12-06
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*/
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definition(
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name: "Party Lights",
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namespace: "btodoroff",
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author: "Brian Todoroff",
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description: "Flashes a set of lights",
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category: "Convenience",
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iconUrl: "https://s3.amazonaws.com/smartapp-icons/Meta/light_outlet.png",
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iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Meta/light_outlet@2x.png"
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)
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preferences {
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section("When this switch is turned on or off") {
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input "master", "capability.switch", title: "Where?"
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}
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section("At start, turn off all of these switches") {
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input "offSwitches", "capability.switch", multiple: true, required: false
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}
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section("And turn on all of these switches") {
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input "onSwitches", "capability.switch", multiple: true, required: false
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}
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section("Start randomly toggling these switches") {
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input "switches", "capability.switch", multiple: true, required: true
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}
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}
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def installed()
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{
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initialize()
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}
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def updated()
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{
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unsubscribe()
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initialize()
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}
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def initialize()
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{
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state.flashing = false;
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state.random = new Random()
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state.on = false;
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state.light = 0;
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subscribe(master, "switch.on", onHandler)
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subscribe(master, "switch.off", offHandler)
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}
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def logHandler(evt) {
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log.debug evt.value
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}
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def onHandler(evt) {
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log.debug evt.value
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log.debug onSwitches
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onSwitches?.on()
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offSwitches?.off()
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state.flashing = true
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runIn(1,flashHandler)
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}
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def offHandler(evt) {
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log.debug evt.value
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log.debug offSwitches
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state.flashing = false
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}
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def flashHandler()
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{
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def curLight = switches[new Random().nextInt(switches.size())]
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def curValue = curLight.currentValue("switch")
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log.debug curLight
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if(curValue == "on")
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{
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curLight.off()
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}
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else
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{
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curLight.on()
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}
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//switches[state.light].off()
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//state.light = state.light+1
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//if(state.light > switches.size()-1) state.light = 0
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//log.debug state.light
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//switches[state.light].on()
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if(state.flashing == true) runIn(1,flashHandler)
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}
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