mirror of
https://github.com/mtan93/SmartThingsPublic.git
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161 lines
4.0 KiB
Groovy
161 lines
4.0 KiB
Groovy
/**
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* Mini Hue Controller
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*
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* Copyright 2014 SmartThings
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
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* for the specific language governing permissions and limitations under the License.
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*
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*/
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definition(
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name: "Mini Hue Controller",
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namespace: "smartthings",
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author: "SmartThings",
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description: "Control one or more Hue bulbs using an Aeon MiniMote.",
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category: "SmartThings Labs",
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iconUrl: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience.png",
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iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png",
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iconX3Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png")
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preferences {
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section("Control these lights") {
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input "bulbs", "capability.colorControl", title: "Hue light bulbs", multiple: true
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}
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section("Using this controller") {
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input "controller", "capability.button", title: "Aeon minimote"
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}
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}
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def installed() {
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log.debug "Installed with settings: ${settings}"
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state.colorIndex = -1
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initialize()
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}
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def updated() {
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log.debug "Updated with settings: ${settings}"
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unsubscribe()
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initialize()
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}
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def initialize() {
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subscribe controller, "button", buttonHandler
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}
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def buttonHandler(evt) {
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switch(evt.jsonData?.buttonNumber) {
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case 2:
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if (evt.value == "held") {
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bulbs.setLevel(100)
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}
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else {
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levelUp()
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}
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break
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case 3:
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if (evt.value == "held") {
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def color = [name:"Soft White", hue: 23, saturation: 56]
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bulbs.setColor(hue: color.hue, saturation: color.saturation)
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}
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else {
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changeColor()
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}
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break
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case 4:
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if (evt.value == "held") {
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bulbs.setLevel(10)
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}
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else {
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levelDown()
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}
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break
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default:
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toggleState()
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break
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}
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}
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private toggleState() {
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if (currentSwitchState == "on") {
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log.debug "off"
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bulbs.off()
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}
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else {
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log.debug "on"
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bulbs.on()
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}
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}
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private levelUp() {
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def level = Math.min(currentSwitchLevel + 10, 100)
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log.debug "level = $level"
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bulbs.setLevel(level)
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}
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private levelDown() {
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def level = Math.max(currentSwitchLevel - 10, 10)
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log.debug "level = $level"
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bulbs.setLevel(level)
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}
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private changeColor() {
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final colors = [
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[name:"Soft White", hue: 23, saturation: 56],
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[name:"Daylight", hue: 53, saturation: 91],
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[name:"White", hue: 52, saturation: 19],
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[name:"Warm White", hue: 20, saturation: 80],
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[name:"Blue", hue: 70, saturation: 100],
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[name:"Green", hue: 39, saturation: 100],
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[name:"Yellow", hue: 25, saturation: 100],
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[name:"Orange", hue: 10, saturation: 100],
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[name:"Purple", hue: 75, saturation: 100],
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[name:"Pink", hue: 83, saturation: 100],
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[name:"Red", hue: 100, saturation: 100]
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]
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final maxIndex = colors.size() - 1
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if (state.colorIndex < maxIndex) {
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state.colorIndex = state.colorIndex + 1
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}
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else {
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state.colorIndex = 0
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}
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def color = colors[state.colorIndex]
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bulbs.setColor(hue: color.hue, saturation: color.saturation)
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}
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private getCurrentSwitchState() {
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def on = 0
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def off = 0
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bulbs.each {
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if (it.currentValue("switch") == "on") {
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on++
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}
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else {
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off++
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}
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}
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on > off ? "on" : "off"
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}
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private getCurrentSwitchLevel() {
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def level = 0
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bulbs.each {
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level = Math.max(it.currentValue("level")?.toInteger() ?: 0, level)
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}
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level.toInteger()
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}
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