Files
SmartThingsPublic/smartapps/tslagle13/vacation-lighting-director.src/vacation-lighting-director.groovy
tslagle13 a4a48fddd2 fix exception caused by typo
added paren to end of "someoneIsHome" check on accident.
2016-05-11 12:07:03 -07:00

459 lines
13 KiB
Groovy

/**
* Vacation Lighting Director
*
* Version 2.5 - Moved scheduling over to Cron and added time as a trigger.
* Cleaned up formatting and some typos.
* Updated license.
* Made people option optional
* Added sttement to unschedule on mode change if people option is not selected
*
* Version 2.4 - Added information paragraphs
*
* Source code can be found here: https://github.com/tslagle13/SmartThings/blob/master/smartapps/tslagle13/vacation-lighting-director.groovy
*
* Copyright 2016 Tim Slagle
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
* for the specific language governing permissions and limitations under the License.
*
*/
// Automatically generated. Make future change here.
definition(
name: "Vacation Lighting Director",
namespace: "tslagle13",
author: "Tim Slagle",
category: "Safety & Security",
description: "Randomly turn on/off lights to simulate the appearance of a occupied home while you are away.",
iconUrl: "http://icons.iconarchive.com/icons/custom-icon-design/mono-general-2/512/settings-icon.png",
iconX2Url: "http://icons.iconarchive.com/icons/custom-icon-design/mono-general-2/512/settings-icon.png"
)
preferences {
page name:"pageSetup"
page name:"Setup"
page name:"Settings"
page name: "timeIntervalInput"
}
// Show setup page
def pageSetup() {
def pageProperties = [
name: "pageSetup",
title: "Status",
nextPage: null,
install: true,
uninstall: true
]
return dynamicPage(pageProperties) {
section(""){
paragraph "This app can be used to make your home seem occupied anytime you are away from your home. " +
"Please use each of the the sections below to setup the different preferences to your liking. "
}
section("Setup Menu") {
href "Setup", title: "Setup", description: "", state:greyedOut()
href "Settings", title: "Settings", description: "", state: greyedOutSettings()
}
section([title:"Options", mobileOnly:true]) {
label title:"Assign a name", required:false
}
}
}
// Show "Setup" page
def Setup() {
def newMode = [
name: "newMode",
type: "mode",
title: "Modes",
multiple: true,
required: true
]
def switches = [
name: "switches",
type: "capability.switch",
title: "Switches",
multiple: true,
required: true
]
def frequency_minutes = [
name: "frequency_minutes",
type: "number",
title: "Minutes?",
required: true
]
def number_of_active_lights = [
name: "number_of_active_lights",
type: "number",
title: "Number of active lights",
required: true,
]
def pageName = "Setup"
def pageProperties = [
name: "Setup",
title: "Setup",
nextPage: "pageSetup"
]
return dynamicPage(pageProperties) {
section(""){
paragraph "In this section you need to setup the deatils of how you want your lighting to be affected while " +
"you are away. All of these settings are required in order for the simulator to run correctly."
}
section("Simulator Triggers") {
input newMode
href "timeIntervalInput", title: "Times", description: timeIntervalLabel(), refreshAfterSelection:true
}
section("Light switches to turn on/off") {
input switches
}
section("How often to cycle the lights") {
input frequency_minutes
}
section("Number of active lights at any given time") {
input number_of_active_lights
}
}
}
// Show "Setup" page
def Settings() {
def falseAlarmThreshold = [
name: "falseAlarmThreshold",
type: "decimal",
title: "Default is 2 minutes",
required: false
]
def days = [
name: "days",
type: "enum",
title: "Only on certain days of the week",
multiple: true,
required: false,
options: ["Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "Sunday"]
]
def pageName = "Settings"
def pageProperties = [
name: "Settings",
title: "Settings",
nextPage: "pageSetup"
]
def people = [
name: "people",
type: "capability.presenceSensor",
title: "If these people are home do not change light status",
required: false,
multiple: true
]
return dynamicPage(pageProperties) {
section(""){
paragraph "In this section you can restrict how your simulator runs. For instance you can restrict on which days it will run " +
"as well as a delay for the simulator to start after it is in the correct mode. Delaying the simulator helps with false starts based on a incorrect mode change."
}
section("Delay to start simulator") {
input falseAlarmThreshold
}
section("People") {
paragraph "Not using this setting may cause some lights to remain on when you arrive home"
input people
}
section("More options") {
input days
}
}
}
def timeIntervalInput() {
dynamicPage(name: "timeIntervalInput") {
section {
input "startTimeType", "enum", title: "Starting at", options: [["time": "A specific time"], ["sunrise": "Sunrise"], ["sunset": "Sunset"]], defaultValue: "time", submitOnChange: true
if (startTimeType in ["sunrise","sunset"]) {
input "startTimeOffset", "number", title: "Offset in minutes (+/-)", range: "*..*", required: false
}
else {
input "starting", "time", title: "Start time", required: false
}
}
section {
input "endTimeType", "enum", title: "Ending at", options: [["time": "A specific time"], ["sunrise": "Sunrise"], ["sunset": "Sunset"]], defaultValue: "time", submitOnChange: true
if (endTimeType in ["sunrise","sunset"]) {
input "endTimeOffset", "number", title: "Offset in minutes (+/-)", range: "*..*", required: false
}
else {
input "ending", "time", title: "End time", required: false
}
}
}
}
def installed() {
initialize()
}
def updated() {
unsubscribe();
unschedule();
initialize()
}
def initialize(){
if (newMode != null) {
subscribe(location, modeChangeHandler)
}
if (starting != null) {
schedule(starting, modeChangeHandler)
}
log.debug "Installed with settings: ${settings}"
}
def modeChangeHandler(evt) {
def delay = (falseAlarmThreshold != null && falseAlarmThreshold != "") ? falseAlarmThreshold * 60 : 2 * 60
runIn(delay, scheduleCheck)
}
//Main logic to pick a random set of lights from the large set of lights to turn on and then turn the rest off
def scheduleCheck(evt) {
if(allOk){
log.debug("Running")
// turn off all the switches
switches.off()
// grab a random switch
def random = new Random()
def inactive_switches = switches
for (int i = 0 ; i < number_of_active_lights ; i++) {
// if there are no inactive switches to turn on then let's break
if (inactive_switches.size() == 0){
break
}
// grab a random switch and turn it on
def random_int = random.nextInt(inactive_switches.size())
inactive_switches[random_int].on()
// then remove that switch from the pool off switches that can be turned on
inactive_switches.remove(random_int)
}
// re-run again when the frequency demands it
schedule("0 0/${frequency_minutes} * 1/1 * ? *", scheduleCheck)
}
//Check to see if mode is ok but not time/day. If mode is still ok, check again after frequency period.
else if (modeOk) {
log.debug("mode OK. Running again")
switches.off()
}
//if none is ok turn off frequency check and turn off lights.
else {
if(people){
//don't turn off lights if anyone is home
if(someoneIsHome){
log.debug("Stopping Check for Light")
unschedule()
}
else{
log.debug("Stopping Check for Light and turning off all lights")
switches.off()
unschedule()
}
}
else if (!modeOk) {
unschedule()
}
}
}
//below is used to check restrictions
private getAllOk() {
modeOk && daysOk && timeOk && homeIsEmpty
}
private getModeOk() {
def result = !newMode || newMode.contains(location.mode)
log.trace "modeOk = $result"
result
}
private getDaysOk() {
def result = true
if (days) {
def df = new java.text.SimpleDateFormat("EEEE")
if (location.timeZone) {
df.setTimeZone(location.timeZone)
}
else {
df.setTimeZone(TimeZone.getTimeZone("America/New_York"))
}
def day = df.format(new Date())
result = days.contains(day)
}
log.trace "daysOk = $result"
result
}
private getHomeIsEmpty() {
def result = true
if(people?.findAll { it?.currentPresence == "present" }) {
result = false
}
log.debug("homeIsEmpty: ${result}")
return result
}
private getSomeoneIsHome() {
def result = false
if(people?.findAll { it?.currentPresence == "present" }) {
result = true
}
log.debug("anyoneIsHome: ${result}")
return result
}
private getTimeOk() {
def result = true
def start = timeWindowStart()
def stop = timeWindowStop()
if (start && stop && location.timeZone) {
result = timeOfDayIsBetween(start, stop, new Date(), location.timeZone)
}
log.trace "timeOk = $result"
result
}
private timeWindowStart() {
def result = null
if (startTimeType == "sunrise") {
result = location.currentState("sunriseTime")?.dateValue
if (result && startTimeOffset) {
result = new Date(result.time + Math.round(startTimeOffset * 60000))
}
}
else if (startTimeType == "sunset") {
result = location.currentState("sunsetTime")?.dateValue
if (result && startTimeOffset) {
result = new Date(result.time + Math.round(startTimeOffset * 60000))
}
}
else if (starting && location.timeZone) {
result = timeToday(starting, location.timeZone)
}
log.trace "timeWindowStart = ${result}"
result
}
private timeWindowStop() {
def result = null
if (endTimeType == "sunrise") {
result = location.currentState("sunriseTime")?.dateValue
if (result && endTimeOffset) {
result = new Date(result.time + Math.round(endTimeOffset * 60000))
}
}
else if (endTimeType == "sunset") {
result = location.currentState("sunsetTime")?.dateValue
if (result && endTimeOffset) {
result = new Date(result.time + Math.round(endTimeOffset * 60000))
}
}
else if (ending && location.timeZone) {
result = timeToday(ending, location.timeZone)
}
log.trace "timeWindowStop = ${result}"
result
}
private hhmm(time, fmt = "h:mm a")
{
def t = timeToday(time, location.timeZone)
def f = new java.text.SimpleDateFormat(fmt)
f.setTimeZone(location.timeZone ?: timeZone(time))
f.format(t)
}
private timeIntervalLabel() {
def start = ""
switch (startTimeType) {
case "time":
if (ending) {
start += hhmm(starting)
}
break
case "sunrise":
case "sunset":
start += startTimeType[0].toUpperCase() + startTimeType[1..-1]
if (startTimeOffset) {
start += startTimeOffset > 0 ? "+${startTimeOffset} min" : "${startTimeOffset} min"
}
break
}
def finish = ""
switch (endTimeType) {
case "time":
if (ending) {
finish += hhmm(ending)
}
break
case "sunrise":
case "sunset":
finish += endTimeType[0].toUpperCase() + endTimeType[1..-1]
if (endTimeOffset) {
finish += endTimeOffset > 0 ? "+${endTimeOffset} min" : "${endTimeOffset} min"
}
break
}
start && finish ? "${start} to ${finish}" : ""
}
//sets complete/not complete for the setup section on the main dynamic page
def greyedOut(){
def result = ""
if (switches) {
result = "complete"
}
result
}
//sets complete/not complete for the settings section on the main dynamic page
def greyedOutSettings(){
def result = ""
if (people || days || falseAlarmThreshold ) {
result = "complete"
}
result
}