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New iControl accessory, supports Xfinity Home.
- No more mysterious "dsig" param
This commit is contained in:
130
accessories/iControl.js
Normal file
130
accessories/iControl.js
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@@ -0,0 +1,130 @@
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var iControl = require('node-icontrol').iControl;
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var Service = require('HAP-NodeJS').Service;
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var Characteristic = require('HAP-NodeJS').Characteristic;
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module.exports = {
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accessory: iControlAccessory
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}
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/**
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* Provides a Security System accessory for an iControl-based security system like Xfinity Home.
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*/
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function iControlAccessory(log, config) {
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this.log = log;
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this.iControl = new iControl({
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system: iControl.Systems[config.system],
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email: config.email,
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password: config.password,
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pinCode: config.pin
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});
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this.iControl.on('change', this._handleChange.bind(this));
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this.iControl.on('error', this._handleError.bind(this));
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this.log("Logging into iControl...");
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this.iControl.login();
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this._securitySystem = new Service.SecuritySystem("Security System");
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this._securitySystem
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.getCharacteristic(Characteristic.SecuritySystemTargetState)
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.on('get', this._getTargetState.bind(this))
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.on('set', this._setTargetState.bind(this));
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this._securitySystem
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.getCharacteristic(Characteristic.SecuritySystemCurrentState)
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.on('get', this._getCurrentState.bind(this));
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}
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iControlAccessory.prototype._getTargetState = function(callback) {
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this.iControl.getArmState(function(err, armState) {
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if (err) return callback(err);
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var currentState = this._getHomeKitStateFromArmState(armState);
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callback(null, currentState);
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}.bind(this));
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}
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iControlAccessory.prototype._getCurrentState = function(callback) {
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this.iControl.getArmState(function(err, armState) {
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if (err) return callback(err);
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var currentState = this._getHomeKitStateFromArmState(armState);
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callback(null, currentState);
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}.bind(this));
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}
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iControlAccessory.prototype._setTargetState = function(targetState, callback, context) {
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if (context == "internal") return callback(null); // we set this state ourself, no need to react to it
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var armState = this._getArmStateFromHomeKitState(targetState);
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this.log("Setting target state to %s", armState);
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this.iControl.setArmState(armState, function(err) {
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if (err) return callback(err);
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this.log("Successfully set target state to %s", armState);
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// also update current state
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this._securitySystem
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.getCharacteristic(Characteristic.SecuritySystemCurrentState)
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.setValue(targetState);
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callback(null); // success!
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}.bind(this));
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}
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iControlAccessory.prototype._handleChange = function(armState) {
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this.log("Arm state changed to %s", armState);
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var homeKitState = this._getHomeKitStateFromArmState(armState);
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this._securitySystem
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.getCharacteristic(Characteristic.SecuritySystemCurrentState)
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.setValue(homeKitState);
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this._securitySystem
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.getCharacteristic(Characteristic.SecuritySystemTargetState)
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.setValue(homeKitState, null, "internal"); // these characteristics happen to share underlying values
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}
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iControlAccessory.prototype._handleError = function(err) {
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this.log(err.message);
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}
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iControlAccessory.prototype.getServices = function() {
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return [this._securitySystem];
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}
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iControlAccessory.prototype._getHomeKitStateFromArmState = function(armState) {
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switch (armState) {
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case "disarmed": return Characteristic.SecuritySystemCurrentState.DISARMED;
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case "away": return Characteristic.SecuritySystemCurrentState.AWAY_ARM;
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case "night": return Characteristic.SecuritySystemCurrentState.NIGHT_ARM;
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case "stay": return Characteristic.SecuritySystemCurrentState.STAY_ARM;
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}
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}
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iControlAccessory.prototype._getArmStateFromHomeKitState = function(homeKitState) {
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switch (homeKitState) {
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case Characteristic.SecuritySystemCurrentState.DISARMED: return "disarmed";
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case Characteristic.SecuritySystemCurrentState.AWAY_ARM: return "away";
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case Characteristic.SecuritySystemCurrentState.NIGHT_ARM: return "night";
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case Characteristic.SecuritySystemCurrentState.STAY_ARM: return "stay";
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}
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}
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/**
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* TESTING
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*/
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if (require.main === module) {
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var config = JSON.parse(require('fs').readFileSync("config.json")).accessories[0];
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var accessory = new iControlAccessory(console.log, config);
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}
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