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Merge pull request #2069 from larsfinander/DVCSMP-2688_Remove_sending_turningOn_Off_events_staging
DVCSMP-2688 Remove sending turningOn/Off events
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@@ -1083,7 +1083,6 @@ def on(childDevice) {
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log.debug "Executing 'on'"
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def id = getId(childDevice)
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updateInProgress()
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createSwitchEvent(childDevice, "on")
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put("lights/$id/state", [on: true])
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return "Bulb is turning On"
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}
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@@ -1092,7 +1091,6 @@ def off(childDevice) {
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log.debug "Executing 'off'"
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def id = getId(childDevice)
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updateInProgress()
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createSwitchEvent(childDevice, "off")
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put("lights/$id/state", [on: false])
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return "Bulb is turning Off"
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}
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@@ -1108,8 +1106,6 @@ def setLevel(childDevice, percent) {
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else
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level = Math.min(Math.round(percent * 254 / 100), 254)
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createSwitchEvent(childDevice, level > 0, percent)
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// For Zigbee lights, if level is set to 0 ST just turns them off without changing level
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// that means that the light will still be on when on is called next time
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// Lets emulate that here
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@@ -1128,7 +1124,6 @@ def setSaturation(childDevice, percent) {
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// 0 - 254
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def level = Math.min(Math.round(percent * 254 / 100), 254)
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// TODO should this be done by app only or should we default to on?
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createSwitchEvent(childDevice, "on")
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put("lights/$id/state", [sat: level, on: true])
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return "Setting saturation to $percent"
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}
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@@ -1140,7 +1135,6 @@ def setHue(childDevice, percent) {
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// 0 - 65535
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def level = Math.min(Math.round(percent * 65535 / 100), 65535)
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// TODO should this be done by app only or should we default to on?
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createSwitchEvent(childDevice, "on")
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put("lights/$id/state", [hue: level, on: true])
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return "Setting hue to $percent"
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}
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@@ -1151,7 +1145,6 @@ def setColorTemperature(childDevice, huesettings) {
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updateInProgress()
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// 153 (6500K) to 500 (2000K)
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def ct = hueSettings == 6500 ? 153 : Math.round(1000000 / huesettings)
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createSwitchEvent(childDevice, "on")
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put("lights/$id/state", [ct: ct, on: true])
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return "Setting color temperature to $ct"
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}
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@@ -1210,7 +1203,6 @@ def setColor(childDevice, huesettings) {
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if (huesettings.switch == "off")
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value.on = false
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createSwitchEvent(childDevice, value.on ? "on" : "off")
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put("lights/$id/state", value)
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return "Setting color to $value"
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}
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@@ -1322,32 +1314,6 @@ private List getRealHubFirmwareVersions() {
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return location.hubs*.firmwareVersionString.findAll { it }
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}
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/**
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* Sends appropriate turningOn/turningOff state events depending on switch or level changes.
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*
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* @param childDevice device to send event for
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* @param setSwitch The new switch state, "on" or "off"
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* @param setLevel Optional, switchLevel between 0-100, used if you set level to 0 for example since
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* that should generate "off" instead of level change
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*/
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private void createSwitchEvent(childDevice, setSwitch, setLevel = null) {
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if (setLevel == null) {
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setLevel = childDevice.device?.currentValue("level")
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}
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// Create on, off, turningOn or turningOff event as necessary
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def currentState = childDevice.device?.currentValue("switch")
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if ((currentState == "off" || currentState == "turningOff")) {
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if (setSwitch == "on" || setLevel > 0) {
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childDevice.sendEvent(name: "switch", value: "turningOn", displayed: false)
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}
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} else if ((currentState == "on" || currentState == "turningOn")) {
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if (setSwitch == "off" || setLevel == 0) {
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childDevice.sendEvent(name: "switch", value: "turningOff", displayed: false)
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}
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}
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}
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/**
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* Return the supported color range for different Hue lights. If model is not specified
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* it defaults to the smallest Gamut (B) to ensure that colors set on a mix of devices
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