DVCSMP-2688 Remove sending turningOn/Off events

-Removed createSwitchEvent()
This commit is contained in:
Lars Finander
2017-06-05 16:50:03 -06:00
parent b65acdb91f
commit 945a972082

View File

@@ -1083,7 +1083,6 @@ def on(childDevice) {
log.debug "Executing 'on'"
def id = getId(childDevice)
updateInProgress()
createSwitchEvent(childDevice, "on")
put("lights/$id/state", [on: true])
return "Bulb is turning On"
}
@@ -1092,7 +1091,6 @@ def off(childDevice) {
log.debug "Executing 'off'"
def id = getId(childDevice)
updateInProgress()
createSwitchEvent(childDevice, "off")
put("lights/$id/state", [on: false])
return "Bulb is turning Off"
}
@@ -1108,8 +1106,6 @@ def setLevel(childDevice, percent) {
else
level = Math.min(Math.round(percent * 254 / 100), 254)
createSwitchEvent(childDevice, level > 0, percent)
// For Zigbee lights, if level is set to 0 ST just turns them off without changing level
// that means that the light will still be on when on is called next time
// Lets emulate that here
@@ -1128,7 +1124,6 @@ def setSaturation(childDevice, percent) {
// 0 - 254
def level = Math.min(Math.round(percent * 254 / 100), 254)
// TODO should this be done by app only or should we default to on?
createSwitchEvent(childDevice, "on")
put("lights/$id/state", [sat: level, on: true])
return "Setting saturation to $percent"
}
@@ -1140,7 +1135,6 @@ def setHue(childDevice, percent) {
// 0 - 65535
def level = Math.min(Math.round(percent * 65535 / 100), 65535)
// TODO should this be done by app only or should we default to on?
createSwitchEvent(childDevice, "on")
put("lights/$id/state", [hue: level, on: true])
return "Setting hue to $percent"
}
@@ -1151,7 +1145,6 @@ def setColorTemperature(childDevice, huesettings) {
updateInProgress()
// 153 (6500K) to 500 (2000K)
def ct = hueSettings == 6500 ? 153 : Math.round(1000000 / huesettings)
createSwitchEvent(childDevice, "on")
put("lights/$id/state", [ct: ct, on: true])
return "Setting color temperature to $ct"
}
@@ -1210,7 +1203,6 @@ def setColor(childDevice, huesettings) {
if (huesettings.switch == "off")
value.on = false
createSwitchEvent(childDevice, value.on ? "on" : "off")
put("lights/$id/state", value)
return "Setting color to $value"
}
@@ -1322,32 +1314,6 @@ private List getRealHubFirmwareVersions() {
return location.hubs*.firmwareVersionString.findAll { it }
}
/**
* Sends appropriate turningOn/turningOff state events depending on switch or level changes.
*
* @param childDevice device to send event for
* @param setSwitch The new switch state, "on" or "off"
* @param setLevel Optional, switchLevel between 0-100, used if you set level to 0 for example since
* that should generate "off" instead of level change
*/
private void createSwitchEvent(childDevice, setSwitch, setLevel = null) {
if (setLevel == null) {
setLevel = childDevice.device?.currentValue("level")
}
// Create on, off, turningOn or turningOff event as necessary
def currentState = childDevice.device?.currentValue("switch")
if ((currentState == "off" || currentState == "turningOff")) {
if (setSwitch == "on" || setLevel > 0) {
childDevice.sendEvent(name: "switch", value: "turningOn", displayed: false)
}
} else if ((currentState == "on" || currentState == "turningOn")) {
if (setSwitch == "off" || setLevel == 0) {
childDevice.sendEvent(name: "switch", value: "turningOff", displayed: false)
}
}
}
/**
* Return the supported color range for different Hue lights. If model is not specified
* it defaults to the smallest Gamut (B) to ensure that colors set on a mix of devices