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Hue update to match the new UI (Lux Bulb)
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@@ -19,24 +19,41 @@ metadata {
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simulator {
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// TODO: define status and reply messages here
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}
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tiles(scale: 2) {
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multiAttributeTile(name:"rich-control", type: "lighting", canChangeIcon: true){
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tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
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attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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tileAttribute ("device.level", key: "SLIDER_CONTROL") {
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attributeState "level", action:"switch level.setLevel", range:"(0..100)"
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}
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tileAttribute ("device.level", key: "SECONDARY_CONTROL") {
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attributeState "level", label: 'Level ${currentValue}%'
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}
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}
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standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
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state "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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state "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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state "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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state "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 2, inactiveLabel: false, range:"(0..100)") {
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state "level", action:"switch level.setLevel"
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}
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standardTile("refresh", "device.switch", inactiveLabel: false, height: 2, width: 2, decoration: "flat") {
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state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
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}
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standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
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state "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821"
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state "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff"
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}
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standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat") {
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state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
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}
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controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 2, inactiveLabel: false, range:"(0..100)") {
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state "level", action:"switch level.setLevel"
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}
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valueTile("level", "device.level", inactiveLabel: false, decoration: "flat") {
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state "level", label: 'Level ${currentValue}%'
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}
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main(["switch"])
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details(["switch", "levelSliderControl", "refresh"])
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main(["switch"])
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details(["rich-control", "refresh"])
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}
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}
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// parse events into attributes
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