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DVCSMP-2108 LIFX: Add devicewatch support
-Fixed a color state issue introduced by previous PR -Fixed original LIFX setup state bug
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@@ -381,38 +381,28 @@ def updateDevices() {
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selectors.add("${device.id}")
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if (!childDevice) {
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// log.info("Adding device ${device.id}: ${device.product}")
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def data = [
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label: device.label,
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level: Math.round((device.brightness ?: 1) * 100),
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switch: device.power,
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colorTemperature: device.color.kelvin
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]
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if (device.product.capabilities.has_color) {
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data["color"] = colorUtil.hslToHex((device.color.hue / 3.6) as int, (device.color.saturation * 100) as int)
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data["hue"] = device.color.hue / 3.6
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data["saturation"] = device.color.saturation * 100
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childDevice = addChildDevice(app.namespace, "LIFX Color Bulb", device.id, null, data)
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childDevice = addChildDevice(app.namespace, "LIFX Color Bulb", device.id, null, ["label": device.label, "completedSetup": true])
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} else {
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childDevice = addChildDevice(app.namespace, "LIFX White Bulb", device.id, null, data)
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childDevice = addChildDevice(app.namespace, "LIFX White Bulb", device.id, null, ["label": device.label, "completedSetup": true])
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}
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childDevice?.completedSetup = true
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} else {
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if (device.product.capabilities.has_color) {
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sendEvent(name: "color", value: colorUtil.hslToHex((device.color.hue / 3.6) as int, (device.color.saturation * 100) as int))
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sendEvent(name: "hue", value: device.color.hue / 3.6)
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sendEvent(name: "saturation", value: device.color.saturation * 100)
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}
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childDevice.sendEvent(name: "label", value: device.label)
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childDevice.sendEvent(name: "level", value: Math.round((device.brightness ?: 1) * 100))
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childDevice.sendEvent(name: "switch.setLevel", value: Math.round((device.brightness ?: 1) * 100))
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childDevice.sendEvent(name: "switch", value: device.power)
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childDevice.sendEvent(name: "colorTemperature", value: device.color.kelvin)
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childDevice.sendEvent(name: "model", value: device.product.name)
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}
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if (device.product.capabilities.has_color) {
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childDevice.sendEvent(name: "color", value: colorUtil.hslToHex((device.color.hue / 3.6) as int, (device.color.saturation * 100) as int))
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childDevice.sendEvent(name: "hue", value: device.color.hue / 3.6)
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childDevice.sendEvent(name: "saturation", value: device.color.saturation * 100)
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}
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childDevice.sendEvent(name: "label", value: device.label)
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childDevice.sendEvent(name: "level", value: Math.round((device.brightness ?: 1) * 100))
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childDevice.sendEvent(name: "switch.setLevel", value: Math.round((device.brightness ?: 1) * 100))
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childDevice.sendEvent(name: "switch", value: device.power)
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childDevice.sendEvent(name: "colorTemperature", value: device.color.kelvin)
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childDevice.sendEvent(name: "model", value: device.product.name)
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if (state.devices[device.id] == null) {
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// State missing, add it and set it to opposite status as current status to provoke event below
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state.devices[device.id] = [online : !device.connected]
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state.devices[device.id] = [online: !device.connected]
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}
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if (!state.devices[device.id]?.online && device.connected) {
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