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MSA-1321: Little SmartApp to flash the lights if the multi sensor detects acceleration at the door. Very useful for deaf people like myself to ensure we don't miss the door.
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/**
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* Lights Flash on Door Knock
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*
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* Copyright 2016 Andrew Cornforth
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
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* for the specific language governing permissions and limitations under the License.
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*
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*/
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definition(
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name: "Lights Flash on Door Knock",
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namespace: "com.stormwave.doorknock",
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author: "Andrew Cornforth",
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description: "Flashes lights when activity is noticed at the door.",
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category: "Safety & Security",
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iconUrl: "http://cdn.device-icons.smartthings.com/Lighting/light10-icn.png",
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iconX2Url: "http://cdn.device-icons.smartthings.com/Lighting/light10-icn@2x.png",
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iconX3Url: "http://cdn.device-icons.smartthings.com/Lighting/light10-icn@2x.png")
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preferences {
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section("Things")
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{
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input "doorsensor", "capability.accelerationSensor", title: "Door Sensor", required: true, multiple: true
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input "lights", "capability.switch", title:"Lights", required:true, multiple:true
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}
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section("Settings")
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{
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input "numFlashes", "number", title:"Number of Flashes", required:true, defaultValue:"5"
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input "onFor", "number", title:"Time On (ms)", required:true, defaultValue:"1000"
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input "offFor", "number", title:"Time Off (ms)", required:true, defaultValue:"1000"
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}
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section("Only If")
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{
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input "switcheson", "capability.switch", title:"Switches Are On", required:false, multiple:true
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input "switchesoff", "capability.switch", title:"Switches Are Off", required:false, multiple:true
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input "sleepon", "capability.sleepSensor", title:"Thing Is Asleep", required:false, multiple:true
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input "sleepoff", "capability.sleepSensor", title:"Thing Is Awake", required:false, multiple:true
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}
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section("Or If")
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{
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input "or_switcheson", "capability.switch", title:"Switches Are On", required:false, multiple:true
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input "or_switchesoff", "capability.switch", title:"Switches Are Off", required:false, multiple:true
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input "or_sleepon", "capability.sleepSensor", title:"Thing Is Asleep", required:false, multiple:true
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input "or_sleepoff", "capability.sleepSensor", title:"Thing Is Awake", required:false, multiple:true
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}
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}
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def flashLights()
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{
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lights.each
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{
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light ->
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def delay = 0L
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if (light.latestValue("switch")=="on")
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{
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numFlashes.times
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{
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light.off(delay: delay)
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delay += offFor
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light.on(delay: delay)
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delay += onFor
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}
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}
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else
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{
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numFlashes.times
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{
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light.on(delay: delay)
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delay += onFor
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light.off(delay: delay)
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delay += offFor
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}
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}
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}
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}
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def installed() {
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log.debug "Installed with settings: ${settings}"
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initialize()
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}
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def updated() {
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log.debug "Updated with settings: ${settings}"
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unsubscribe()
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initialize()
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}
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def unsubcribe()
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{
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unsubscribe(doorsensor)
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}
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def initialize()
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{
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subscribe(doorsensor, "acceleration", activityHandler)
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}
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def activityHandler(evt)
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{
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if (evt.value=="active")
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{
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// Check conditions
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def valid = true
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switcheson.each
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{
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device ->
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if (device.latestValue("switch")=="off") { valid = false; }
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}
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if (valid)
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switchesoff.each
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{
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device ->
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if (device.latestValue("switch")=="on") { valid = false; }
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}
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if (valid)
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sleepon.each
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{
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device ->
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if (device.latestValue("sleeping")=="not sleeping") { valid = false; }
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}
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if (valid)
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sleepoff.each
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{
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device ->
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if (device.latestValue("sleeping")=="sleeping") { valid = false; }
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}
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// Check for "or" values if failed first step
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if (!valid)
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{
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valid = true
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or_switcheson.each
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{
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device ->
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if (device.latestValue("switch")=="off") { valid = false; }
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}
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if (valid)
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or_switchesoff.each
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{
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device ->
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if (device.latestValue("switch")=="on") { valid = false; }
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}
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if (valid)
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or_sleepon.each
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{
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device ->
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if (device.latestValue("sleeping")=="not sleeping") { valid = false; }
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}
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if (valid)
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or_sleepoff.each
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{
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device ->
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if (device.latestValue("sleeping")=="sleeping") { valid = false; }
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}
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}
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if (valid)
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{
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flashLights()
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}
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}
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}
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