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https://github.com/mtan93/SmartThingsPublic.git
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Fix wrong DT for Hue bulb
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@@ -1,52 +1,54 @@
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/**
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* Hue Lux Bulb
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* Hue Bulb
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*
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* Author: SmartThings
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*/
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// for the UI
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metadata {
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// Automatically generated. Make future change here.
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definition (name: "Hue Lux Bulb", namespace: "smartthings", author: "SmartThings") {
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definition (name: "Hue Bulb", namespace: "smartthings", author: "SmartThings") {
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capability "Switch Level"
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capability "Actuator"
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capability "Color Control"
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capability "Color Temperature"
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capability "Switch"
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capability "Refresh"
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capability "Sensor"
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command "refresh"
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command "setAdjustedColor"
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command "reset"
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command "refresh"
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}
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simulator {
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// TODO: define status and reply messages here
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}
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tiles(scale: 2) {
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multiAttributeTile(name:"rich-control", type: "lighting", canChangeIcon: true){
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tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
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attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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tileAttribute ("device.level", key: "SLIDER_CONTROL") {
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attributeState "level", action:"switch level.setLevel", range:"(0..100)"
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tiles (scale: 2){
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multiAttributeTile(name:"rich-control", type: "lighting", width: 6, height: 4, canChangeIcon: true){
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tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
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attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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tileAttribute ("device.level", key: "SLIDER_CONTROL") {
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attributeState "level", action:"switch level.setLevel", range:"(0..100)"
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}
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tileAttribute ("device.level", key: "SECONDARY_CONTROL") {
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attributeState "level", label: 'Level ${currentValue}%'
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}
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}
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tileAttribute ("device.color", key: "COLOR_CONTROL") {
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attributeState "color", action:"setAdjustedColor"
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}
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}
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standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
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state "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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state "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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state "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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state "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 2, inactiveLabel: false, range:"(0..100)") {
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state "level", action:"switch level.setLevel"
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}
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}
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controlTile("colorTempSliderControl", "device.colorTemperature", "slider", width: 4, height: 2, inactiveLabel: false, range:"(2000..6500)") {
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state "colorTemperature", action:"color temperature.setColorTemperature"
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@@ -55,26 +57,45 @@ metadata {
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state "colorTemperature", label: '${currentValue} K'
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}
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standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat") {
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state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
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}
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standardTile("reset", "device.reset", height: 2, width: 2, inactiveLabel: false, decoration: "flat") {
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state "default", label:"Reset Color", action:"reset", icon:"st.lights.philips.hue-single"
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}
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standardTile("refresh", "device.switch", height: 2, width: 2, inactiveLabel: false, decoration: "flat") {
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state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
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}
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controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 2, inactiveLabel: false, range:"(0..100)") {
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state "level", action:"switch level.setLevel"
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}
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valueTile("level", "device.level", inactiveLabel: false, decoration: "flat") {
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state "level", label: 'Level ${currentValue}%'
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}
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controlTile("saturationSliderControl", "device.saturation", "slider", height: 1, width: 2, inactiveLabel: false) {
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state "saturation", action:"color control.setSaturation"
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}
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valueTile("saturation", "device.saturation", inactiveLabel: false, decoration: "flat") {
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state "saturation", label: 'Sat ${currentValue} '
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}
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controlTile("hueSliderControl", "device.hue", "slider", height: 1, width: 2, inactiveLabel: false) {
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state "hue", action:"color control.setHue"
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}
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valueTile("hue", "device.hue", inactiveLabel: false, decoration: "flat") {
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state "hue", label: 'Hue ${currentValue} '
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}
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main(["switch"])
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details(["rich-control", "colorTempSliderControl", "colorTemp", "refresh"])
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}
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main(["switch"])
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details(["rich-control", "colorTempSliderControl", "colorTemp", "reset", "refresh"])
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}
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}
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// parse events into attributes
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def parse(description) {
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log.debug "parse() - $description"
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def results = []
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def map = description
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if (description instanceof String) {
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log.debug "Hue Bulb stringToMap - ${map}"
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map = stringToMap(description)
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}
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if (map?.name && map?.value) {
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results << createEvent(name: "${map?.name}", value: "${map?.value}")
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}
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@@ -83,21 +104,72 @@ def parse(description) {
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// handle commands
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void on() {
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parent.on(this)
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log.trace parent.on(this)
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sendEvent(name: "switch", value: "on")
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}
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void off() {
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parent.off(this)
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log.trace parent.off(this)
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sendEvent(name: "switch", value: "off")
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}
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void nextLevel() {
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def level = device.latestValue("level") as Integer ?: 0
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if (level <= 100) {
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level = Math.min(25 * (Math.round(level / 25) + 1), 100) as Integer
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}
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else {
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level = 25
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}
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setLevel(level)
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}
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void setLevel(percent) {
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log.debug "Executing 'setLevel'"
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parent.setLevel(this, percent)
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sendEvent(name: "level", value: percent)
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}
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void setSaturation(percent) {
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log.debug "Executing 'setSaturation'"
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parent.setSaturation(this, percent)
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sendEvent(name: "saturation", value: percent)
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}
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void setHue(percent) {
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log.debug "Executing 'setHue'"
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parent.setHue(this, percent)
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sendEvent(name: "hue", value: percent)
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}
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void setColor(value) {
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log.debug "setColor: ${value}, $this"
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parent.setColor(this, value)
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if (value.hue) { sendEvent(name: "hue", value: value.hue)}
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if (value.saturation) { sendEvent(name: "saturation", value: value.saturation)}
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if (value.hex) { sendEvent(name: "color", value: value.hex)}
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if (value.level) { sendEvent(name: "level", value: value.level)}
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if (value.switch) { sendEvent(name: "switch", value: value.switch)}
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}
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void reset() {
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log.debug "Executing 'reset'"
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def value = [level:100, hex:"#90C638", saturation:56, hue:23]
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setAdjustedColor(value)
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parent.poll()
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}
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void setAdjustedColor(value) {
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if (value) {
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log.trace "setAdjustedColor: ${value}"
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def adjusted = value + [:]
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adjusted.hue = adjustOutgoingHue(value.hue)
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// Needed because color picker always sends 100
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adjusted.level = null
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setColor(adjusted)
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}
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}
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void setColorTemperature(value) {
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if (value) {
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log.trace "setColorTemperature: ${value}k"
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@@ -110,3 +182,20 @@ void refresh() {
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log.debug "Executing 'refresh'"
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parent.manualRefresh()
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}
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def adjustOutgoingHue(percent) {
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def adjusted = percent
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if (percent > 31) {
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if (percent < 63.0) {
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adjusted = percent + (7 * (percent -30 ) / 32)
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}
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else if (percent < 73.0) {
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adjusted = 69 + (5 * (percent - 62) / 10)
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}
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else {
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adjusted = percent + (2 * (100 - percent) / 28)
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}
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}
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log.info "percent: $percent, adjusted: $adjusted"
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adjusted
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}
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