[DVCSMP-2512] Standardize Page 17 of DTH UX Improvements

This commit is contained in:
jackchi
2017-03-15 09:57:37 -07:00
parent 72248b0004
commit b5e8a46143
9 changed files with 14 additions and 14 deletions

View File

@@ -82,8 +82,8 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"motion", type: "generic", width: 6, height: 4){
tileAttribute ("device.motion", key: "PRIMARY_CONTROL") {
attributeState "active", label:'motion', icon:"st.motion.motion.active", backgroundColor:"#53a7c0"
attributeState "inactive", label:'no motion', icon:"st.motion.motion.inactive", backgroundColor:"#ffffff"
attributeState "active", label:'motion', icon:"st.motion.motion.active", backgroundColor:"#00A0DC"
attributeState "inactive", label:'no motion', icon:"st.motion.motion.inactive", backgroundColor:"#cccccc"
}
}
valueTile("temperature", "device.temperature", inactiveLabel: false, width: 2, height: 2) {

View File

@@ -53,7 +53,7 @@ metadata {
// tile definitions
tiles {
standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
state "on", label: '${name}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#79b821"
state "on", label: '${name}', action: "switch.off", icon: "st.switches.switch.on", backgroundColor: "#00A0DC"
state "off", label: '${name}', action: "switch.on", icon: "st.switches.switch.off", backgroundColor: "#ffffff"
}
valueTile("power", "device.power", decoration: "flat") {

View File

@@ -58,7 +58,7 @@ metadata {
multiAttributeTile(name: "water", type: "generic", width: 6, height: 4) {
tileAttribute("device.water", key: "PRIMARY_CONTROL") {
attributeState "dry", label: "Dry", icon: "st.alarm.water.dry", backgroundColor: "#ffffff"
attributeState "wet", label: "Wet", icon: "st.alarm.water.wet", backgroundColor: "#53a7c0"
attributeState "wet", label: "Wet", icon: "st.alarm.water.wet", backgroundColor: "#00A0DC"
}
}
valueTile("temperature", "device.temperature", inactiveLabel: false, width: 2, height: 2) {

View File

@@ -30,8 +30,8 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"motion", type: "generic", width: 6, height: 4){
tileAttribute ("device.motion", key: "PRIMARY_CONTROL") {
attributeState "active", label:'motion', icon:"st.motion.motion.active", backgroundColor:"#53a7c0"
attributeState "inactive", label:'no motion', icon:"st.motion.motion.inactive", backgroundColor:"#ffffff"
attributeState "active", label:'motion', icon:"st.motion.motion.active", backgroundColor:"#00A0DC"
attributeState "inactive", label:'no motion', icon:"st.motion.motion.inactive", backgroundColor:"#cccccc"
}
}
valueTile("battery", "device.battery", decoration: "flat", inactiveLabel: false, width: 2, height: 2) {

View File

@@ -41,8 +41,8 @@ metadata {
tiles {
standardTile("contact", "device.contact", width: 2, height: 2) {
state("open", label:'${name}', icon:"st.contact.contact.open", backgroundColor:"#ffa81e")
state("closed", label:'${name}', icon:"st.contact.contact.closed", backgroundColor:"#79b821")
state("open", label:'${name}', icon:"st.contact.contact.open", backgroundColor:"#e86d13")
state("closed", label:'${name}', icon:"st.contact.contact.closed", backgroundColor:"#00A0DC")
}
valueTile("temperature", "device.temperature", inactiveLabel: false) {

View File

@@ -44,7 +44,7 @@ metadata {
tiles {
standardTile("button", "device.button", width: 2, height: 2) {
state "default", label: "", icon: "st.unknown.zwave.remote-controller", backgroundColor: "#ffffff"
state "button 1 pushed", label: "pushed #1", icon: "st.unknown.zwave.remote-controller", backgroundColor: "#79b821"
state "button 1 pushed", label: "pushed #1", icon: "st.unknown.zwave.remote-controller", backgroundColor: "#00A0DC"
}
valueTile("battery", "device.battery", decoration: "flat", inactiveLabel: false) {

View File

@@ -40,7 +40,7 @@ metadata {
tiles {
standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
state "on", label: '${name}', action: "switch.off", icon: "st.unknown.zwave.device", backgroundColor: "#79b821"
state "on", label: '${name}', action: "switch.off", icon: "st.unknown.zwave.device", backgroundColor: "#00A0DC"
state "off", label: '${name}', action: "switch.on", icon: "st.unknown.zwave.device", backgroundColor: "#ffffff"
}
standardTile("switchOn", "device.switch", inactiveLabel: false, decoration: "flat") {

View File

@@ -41,8 +41,8 @@ metadata {
// UI tile definitions
tiles {
standardTile("contact", "device.contact", width: 2, height: 2) {
state "open", label: '${name}', icon: "st.contact.contact.open", backgroundColor: "#ffa81e"
state "closed", label: '${name}', icon: "st.contact.contact.closed", backgroundColor: "#79b821"
state "open", label: '${name}', icon: "st.contact.contact.open", backgroundColor: "#e86d13"
state "closed", label: '${name}', icon: "st.contact.contact.closed", backgroundColor: "#00A0DC"
}
valueTile("battery", "device.battery", inactiveLabel: false, decoration: "flat") {
state "battery", label:'${currentValue}% battery', unit:""

View File

@@ -38,10 +38,10 @@ metadata {
tiles(scale: 2) {
multiAttributeTile(name:"toggle", type: "generic", width: 6, height: 4){
tileAttribute ("device.lock", key: "PRIMARY_CONTROL") {
attributeState "locked", label:'locked', action:"lock.unlock", icon:"st.locks.lock.locked", backgroundColor:"#79b821", nextState:"unlocking"
attributeState "locked", label:'locked', action:"lock.unlock", icon:"st.locks.lock.locked", backgroundColor:"#00A0DC", nextState:"unlocking"
attributeState "unlocked", label:'unlocked', action:"lock.lock", icon:"st.locks.lock.unlocked", backgroundColor:"#ffffff", nextState:"locking"
attributeState "unknown", label:"unknown", action:"lock.lock", icon:"st.locks.lock.unknown", backgroundColor:"#ffffff", nextState:"locking"
attributeState "locking", label:'locking', icon:"st.locks.lock.locked", backgroundColor:"#79b821"
attributeState "locking", label:'locking', icon:"st.locks.lock.locked", backgroundColor:"#00A0DC"
attributeState "unlocking", label:'unlocking', icon:"st.locks.lock.unlocked", backgroundColor:"#ffffff"
}
}