Merging changes from staging to master

This commit is contained in:
Vinay Rao
2016-03-10 18:11:54 -08:00

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@@ -1,97 +1,96 @@
/** /**
* Hue Lux Bulb * Hue Lux Bulb
* *
* Author: SmartThings * Author: SmartThings
*/ */
// for the UI // for the UI
metadata { metadata {
// Automatically generated. Make future change here. // Automatically generated. Make future change here.
definition (name: "Hue Lux Bulb", namespace: "smartthings", author: "SmartThings") { definition (name: "Hue Lux Bulb", namespace: "smartthings", author: "SmartThings") {
capability "Switch Level" capability "Switch Level"
capability "Actuator" capability "Actuator"
capability "Color Temperature" capability "Switch"
capability "Switch" capability "Refresh"
capability "Refresh" capability "Sensor"
capability "Sensor"
command "refresh"
command "refresh" }
}
simulator {
simulator { // TODO: define status and reply messages here
// TODO: define status and reply messages here }
}
tiles(scale: 2) {
tiles(scale: 2) { multiAttributeTile(name:"rich-control", type: "lighting", canChangeIcon: true){
multiAttributeTile(name:"rich-control", type: "lighting", canChangeIcon: true){ tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
tileAttribute ("device.switch", key: "PRIMARY_CONTROL") { attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff" attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn" attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff" attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn" }
} tileAttribute ("device.level", key: "SLIDER_CONTROL") {
tileAttribute ("device.level", key: "SLIDER_CONTROL") { attributeState "level", action:"switch level.setLevel", range:"(0..100)"
attributeState "level", action:"switch level.setLevel", range:"(0..100)" }
} tileAttribute ("device.level", key: "SECONDARY_CONTROL") {
tileAttribute ("device.level", key: "SECONDARY_CONTROL") { attributeState "level", label: 'Level ${currentValue}%'
attributeState "level", label: 'Level ${currentValue}%' }
} }
}
standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) { state "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
state "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff" state "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
state "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn" state "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
state "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff" state "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
state "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn" }
}
controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 2, inactiveLabel: false, range:"(0..100)") {
controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 2, inactiveLabel: false, range:"(0..100)") { state "level", action:"switch level.setLevel"
state "level", action:"switch level.setLevel" }
}
standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat", width: 2, height: 2) {
standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat", width: 2, height: 2) { state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh" }
}
main(["switch"])
main(["switch"]) details(["rich-control", "refresh"])
details(["rich-control", "colorTempSliderControl","refresh"]) }
} }
}
// parse events into attributes
// parse events into attributes def parse(description) {
def parse(description) { log.debug "parse() - $description"
log.debug "parse() - $description" def results = []
def results = []
def map = description
def map = description if (description instanceof String) {
if (description instanceof String) { log.debug "Hue Bulb stringToMap - ${map}"
log.debug "Hue Bulb stringToMap - ${map}" map = stringToMap(description)
map = stringToMap(description) }
}
if (map?.name && map?.value) {
if (map?.name && map?.value) { results << createEvent(name: "${map?.name}", value: "${map?.value}")
results << createEvent(name: "${map?.name}", value: "${map?.value}") }
} results
results }
}
// handle commands
// handle commands void on() {
void on() { parent.on(this)
parent.on(this) sendEvent(name: "switch", value: "on")
sendEvent(name: "switch", value: "on") }
}
void off() {
void off() { parent.off(this)
parent.off(this) sendEvent(name: "switch", value: "off")
sendEvent(name: "switch", value: "off") }
}
void setLevel(percent) {
void setLevel(percent) { log.debug "Executing 'setLevel'"
log.debug "Executing 'setLevel'" parent.setLevel(this, percent)
parent.setLevel(this, percent) sendEvent(name: "level", value: percent)
sendEvent(name: "level", value: percent) }
}
void refresh() {
void refresh() { log.debug "Executing 'refresh'"
log.debug "Executing 'refresh'" parent.manualRefresh()
parent.manualRefresh() }
}