[DVCSMP-2273] Fix for NPE for slave/master settings

This commit is contained in:
tslagle13
2016-12-13 14:37:49 -08:00
committed by GitHub
parent 083ed7cc9a
commit e7eb461b4e

View File

@@ -1,10 +1,11 @@
/**
* Color Coordinator
* Version 1.1.0 - 11/9/16
* Version 1.1.1 - 11/9/16
* By Michael Struck
*
* 1.0.0 - Initial release
* 1.1.0 - Fixed issue where master can be part of slaves. This causes a loop that impacts SmartThings.
* 1.1.1 - Fix NPE being thrown for slave/master inputs being empty.
*
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
@@ -40,10 +41,10 @@ def mainPage() {
}
}
section("Master Light") {
input "master", "capability.colorControl", title: "Colored Light"
input "master", "capability.colorControl", title: "Colored Light", required: true
}
section("Lights that follow the master settings") {
input "slaves", "capability.colorControl", title: "Colored Lights", multiple: true, required: false, submitOnChange: true
input "slaves", "capability.colorControl", title: "Colored Lights", multiple: true, required: true, submitOnChange: true
}
section([mobileOnly:true], "Options") {
input "randomYes", "bool",title: "When Master Turned On, Randomize Color", defaultValue: false
@@ -81,40 +82,44 @@ def init() {
}
//-----------------------------------
def onOffHandler(evt){
if (!slaves.id.find{it==master.id}){
if (master.currentValue("switch") == "on"){
if (randomYes) getRandomColorMaster()
else slaves?.on()
}
else {
slaves?.off()
}
if (slaves && master) {
if (!slaves?.id.find{it==master.id}){
if (master?.currentValue("switch") == "on"){
if (randomYes) getRandomColorMaster()
else slaves?.on()
}
else {
slaves?.off()
}
}
}
}
def colorHandler(evt) {
if (!slaves.id.find{it==master.id} && master.currentValue("switch") == "on"){
log.debug "Changing Slave units H,S,L"
def dimLevel = master.currentValue("level")
def hueLevel = master.currentValue("hue")
def saturationLevel = master.currentValue("saturation")
def newValue = [hue: hueLevel, saturation: saturationLevel, level: dimLevel as Integer]
slaves?.setColor(newValue)
try {
log.debug "Changing Slave color temp"
def tempLevel = master.currentValue("colorTemperature")
slaves?.setColorTemperature(tempLevel)
}
catch (e){
log.debug "Color temp for master --"
}
if (slaves && master) {
if (!slaves?.id?.find{it==master.id} && master?.currentValue("switch") == "on"){
log.debug "Changing Slave units H,S,L"
def dimLevel = master?.currentValue("level")
def hueLevel = master?.currentValue("hue")
def saturationLevel = master.currentValue("saturation")
def newValue = [hue: hueLevel, saturation: saturationLevel, level: dimLevel as Integer]
slaves?.setColor(newValue)
try {
log.debug "Changing Slave color temp"
def tempLevel = master?.currentValue("colorTemperature")
slaves?.setColorTemperature(tempLevel)
}
catch (e){
log.debug "Color temp for master --"
}
}
}
}
def getRandomColorMaster(){
def hueLevel = Math.floor(Math.random() *1000)
def saturationLevel = Math.floor(Math.random() * 100)
def dimLevel = master.currentValue("level")
def dimLevel = master?.currentValue("level")
def newValue = [hue: hueLevel, saturation: saturationLevel, level: dimLevel as Integer]
log.debug hueLevel
log.debug saturationLevel
@@ -123,12 +128,14 @@ def getRandomColorMaster(){
}
def tempHandler(evt){
if (!slaves.id.find{it==master.id} && master.currentValue("switch") == "on"){
if (evt.value != "--") {
log.debug "Changing Slave color temp based on Master change"
def tempLevel = master.currentValue("colorTemperature")
slaves?.setColorTemperature(tempLevel)
}
if (slaves && master) {
if (!slaves?.id?.find{it==master?.id} && master?.currentValue("switch") == "on"){
if (evt.value != "--") {
log.debug "Changing Slave color temp based on Master change"
def tempLevel = master.currentValue("colorTemperature")
slaves?.setColorTemperature(tempLevel)
}
}
}
}
@@ -139,7 +146,7 @@ private def textAppName() {
}
private def textVersion() {
def text = "Version 1.1.0 (11/09/2016)"
def text = "Version 1.1.1 (12/13/2016)"
}
private def textCopyright() {
@@ -166,4 +173,4 @@ private def textHelp() {
"This application will allow you to control the settings of multiple colored lights with one control. " +
"Simply choose a master control light, and then choose the lights that will follow the settings of the master, "+
"including on/off conditions, hue, saturation, level and color temperature. Also includes a random color feature."
}
}