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351 lines
11 KiB
JavaScript
351 lines
11 KiB
JavaScript
var types = require("hap-nodejs/accessories/types.js");
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var wink = require('wink-js');
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var Service = require("hap-nodejs").Service;
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var Characteristic = require("hap-nodejs").Characteristic;
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var Accessory = require("hap-nodejs").Accessory;
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var uuid = require("hap-nodejs").uuid;
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var inherits = require('util').inherits;
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process.env.WINK_NO_CACHE = true;
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var model = {
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light_bulbs: require('wink-js/lib/model/light'),
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refreshUntil: function(that, maxTimes, predicate, callback, interval, incrementInterval) {
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if (!interval) {
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interval = 500;
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}
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if (!incrementInterval) {
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incrementInterval = 500;
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}
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setTimeout(function() {
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that.reloadData(function() {
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if (predicate == undefined || predicate(that.device) == true) {
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if (callback) callback(true);
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} else if (maxTimes > 0) {
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maxTimes = maxTimes - 1;
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interval += incrementInterval;
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model.refreshUntil(that, maxTimes, predicate, callback, interval, incrementInterval);
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} else {
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if (callback) callback(false);
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}
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});
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}, interval);
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}
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};
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function WinkPlatform(log, config){
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// auth info
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this.client_id = config["client_id"];
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this.client_secret = config["client_secret"];
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this.username = config["username"];
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this.password = config["password"];
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this.log = log;
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this.deviceLookup = {};
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}
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WinkPlatform.prototype = {
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reloadData: function(callback) {
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this.log("Refreshing Wink Data");
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var that = this;
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wink.user().devices(function(devices) {
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for (var i=0; i<devices.data.length; i++){
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var device = devices.data[i];
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var accessory = that.deviceLookup[device.lock_id | device.light_bulb_id | ""];
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if (accessory != undefined) {
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accessory.device = device;
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accessory.loadData();
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}
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}
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if (callback) callback();
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});
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},
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accessories: function(callback) {
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this.log("Fetching Wink devices.");
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var that = this;
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var foundAccessories = [];
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this.deviceLookup = {};
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var refreshLoop = function(){
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setInterval(that.reloadData.bind(that), 30000);
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};
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wink.init({
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"client_id": this.client_id,
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"client_secret": this.client_secret,
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"username": this.username,
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"password": this.password
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}, function(auth_return) {
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if ( auth_return === undefined ) {
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that.log("There was a problem authenticating with Wink.");
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} else {
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// success
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wink.user().devices(function(devices) {
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for (var i=0; i<devices.data.length; i++){
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var device = devices.data[i];
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var accessory = null;
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if (device.light_bulb_id !== undefined) {
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accessory = new WinkLightAccessory(that.log, device);
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} else if (device.lock_id !== undefined) {
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accessory = new WinkLockAccessory(that.log, device);
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}
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if (accessory != undefined) {
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that.deviceLookup[accessory.deviceId] = accessory;
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foundAccessories.push(accessory);
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}
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}
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refreshLoop();
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callback(foundAccessories);
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});
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}
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});
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}
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};
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/*
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* Base Accessory
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*/
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function WinkAccessory(log, device, type, typeId) {
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// construct base
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this.device = device;
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this.name = device.name;
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this.log = log;
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if (typeId == undefined) {
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typeId = this.name;
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log("WARN: Unable to find id of " + this.name + " so using name instead");
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}
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this.deviceGroup = type + 's';
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this.deviceId = typeId;
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var idKey = 'hbdev:wink:' + type + ':' + typeId;
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var id = uuid.generate(idKey);
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Accessory.call(this, this.name, id);
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this.uuid_base = id;
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this.control = wink.device_group(this.deviceGroup).device_id(this.deviceId);
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// set some basic properties (these values are arbitrary and setting them is optional)
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this
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.getService(Service.AccessoryInformation)
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.setCharacteristic(Characteristic.Manufacturer, this.device.device_manufacturer)
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.setCharacteristic(Characteristic.Model, this.device.model_name);
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WinkAccessory.prototype.loadData.call(this);
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}
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inherits(WinkAccessory, Accessory);
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WinkAccessory.prototype.parent = Accessory.prototype;
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WinkAccessory.prototype.getServices = function() {
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return this.services;
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};
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WinkAccessory.prototype.loadData = function() {
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};
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WinkAccessory.prototype.handleResponse = function(res) {
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if (!res) {
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return Error("No response from Wink");
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} else if (res.errors && res.errors.length > 0) {
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return res.errors[0];
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} else if (res.data) {
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this.device = res.data;
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this.loadData();
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}
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};
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WinkAccessory.prototype.reloadData = function(callback){
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var that = this;
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this.control.get(function(res) {
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callback(that.handleResponse(res));
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});
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};
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/*
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* Light Accessory
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*/
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function WinkLightAccessory(log, device) {
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// construct base
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WinkAccessory.call(this, log, device, 'light_bulb', device.light_bulb_id);
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// accessor
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var that = this;
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that.device = device;
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that.deviceControl = model.light_bulbs(device, wink);
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this
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.addService(Service.Lightbulb)
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.getCharacteristic(Characteristic.On)
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.on('get', function(callback) {
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var powerState = that.device.desired_state.powered;
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that.log("power state for " + that.name + " is: " + powerState);
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callback(null, powerState != undefined ? powerState : false);
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})
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.on('set', function(powerOn, callback) {
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if (powerOn) {
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that.log("Setting power state on the '"+that.name+"' to on");
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that.deviceControl.power.on(function(response) {
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if (response === undefined) {
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that.log("Error setting power state on the '"+that.name+"'");
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callback(Error("Error setting power state on the '"+that.name+"'"));
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} else {
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that.log("Successfully set power state on the '"+that.name+"' to on");
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callback(null, powerOn);
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}
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});
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}else{
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that.log("Setting power state on the '"+that.name+"' to off");
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that.deviceControl.power.off(function(response) {
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if (response === undefined) {
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that.log("Error setting power state on the '"+that.name+"'");
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callback(Error("Error setting power state on the '"+that.name+"'"));
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} else {
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that.log("Successfully set power state on the '"+that.name+"' to off");
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callback(null, powerOn);
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}
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});
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}
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});
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this
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.getService(Service.Lightbulb)
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.getCharacteristic(Characteristic.Brightness)
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.on('get', function(callback) {
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var level = that.device.desired_state.brightness * 100;
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that.log("brightness level for " + that.name + " is: " + level);
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callback(null, level);
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})
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.on('set', function(level, callback) {
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that.log("Setting brightness on the '"+this.name+"' to " + level);
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that.deviceControl.brightness(level, function(response) {
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if (response === undefined) {
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that.log("Error setting brightness on the '"+that.name+"'");
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callback(Error("Error setting brightness on the '"+that.name+"'"));
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} else {
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that.log("Successfully set brightness on the '"+that.name+"' to " + level);
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callback(null, level);
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}
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});
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});
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WinkLightAccessory.prototype.loadData.call(this);
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}
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inherits(WinkLightAccessory, WinkAccessory);
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WinkLightAccessory.prototype.parent = WinkAccessory.prototype;
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WinkLightAccessory.prototype.loadData = function() {
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this.parent.loadData.call(this);
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this.getService(Service.Lightbulb)
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.getCharacteristic(Characteristic.On)
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.getValue();
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this.getService(Service.Lightbulb)
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.getCharacteristic(Characteristic.Brightness)
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.getValue();
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};
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/*
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* Lock Accessory
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*/
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function WinkLockAccessory(log, device) {
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// construct base
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WinkAccessory.call(this, log, device, 'lock', device.lock_id);
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// accessor
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var that = this;
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this
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.addService(Service.LockMechanism)
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.getCharacteristic(Characteristic.LockTargetState)
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.on('get', function(callback) {
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callback(null, that.isLockTarget());
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})
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.on('set', function(value, callback) {
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var locked = that.fromLockState(value);
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if (locked == undefined) {
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callback(Error("Unsupported"));
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return;
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}
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that.log("Changing target lock state of " + that.name + " to " + (locked ? "locked" : "unlocked"));
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var update = function(retry) {
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that.control.update({ "desired_state": { "locked": locked } }, function(res) {
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var err = that.handleResponse(res);
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if (!err) {
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model.refreshUntil(that, 5,
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function() { return that.isLocked() == that.isLockTarget(); },
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function(completed) {
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if (completed) {
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that.log("Successfully changed lock status to " + (that.isLocked() ? "locked" : "unlocked"));
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} else if (retry) {
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that.log("Unable to determine if update was successful. Retrying update.");
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retry();
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} else {
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that.log("Unable to determine if update was successful.");
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}
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});
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}
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if (callback)
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{
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callback(err);
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callback = null;
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}
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});
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};
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update(update);
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});
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WinkLockAccessory.prototype.loadData.call(this);
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}
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inherits(WinkLockAccessory, WinkAccessory);
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WinkLockAccessory.prototype.parent = WinkAccessory.prototype;
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WinkLockAccessory.prototype.loadData = function() {
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this.parent.loadData.call(this);
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this.getService(Service.LockMechanism)
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.setCharacteristic(Characteristic.LockCurrentState, this.isLocked());
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this.getService(Service.LockMechanism)
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.getCharacteristic(Characteristic.LockTargetState)
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.getValue();
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};
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WinkLockAccessory.prototype.toLockState= function(isLocked) {
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return isLocked ? Characteristic.LockCurrentState.SECURED : Characteristic.LockCurrentState.UNSECURED;
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};
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WinkLockAccessory.prototype.fromLockState= function(lockState) {
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switch (lockState) {
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case Characteristic.LockCurrentState.SECURED:
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return true;
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case Characteristic.LockCurrentState.UNSECURED:
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return false;
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default:
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return undefined;
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}
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};
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WinkLockAccessory.prototype.isLockTarget= function() {
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return this.toLockState(this.device.desired_state.locked);
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};
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WinkLockAccessory.prototype.isLocked= function() {
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return this.toLockState(this.device.last_reading.locked);
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};
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module.exports.accessory = WinkAccessory;
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module.exports.lockAccessory = WinkLockAccessory;
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module.exports.lightAccessory = WinkLightAccessory;
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module.exports.platform = WinkPlatform;
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