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/**
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* Smart Im Home
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*
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* Copyright 2016 Fernando Hernandez
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
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* for the specific language governing permissions and limitations under the License.
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*
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*/
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definition(
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name: "Smart Im Home",
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namespace: "Herna202",
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author: "Fernando Hernandez",
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description: "Only turn on the light after sunset when you are the first to come home",
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category: "Convenience",
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iconUrl: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience.png",
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iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png",
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iconX3Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png") {
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}
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preferences
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{
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section("When I arrive and leave...")
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{
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input "presence1", "capability.presenceSensor", title: "Who?",required: true, multiple: true
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}
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section("Turn on/off a light...")
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{
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input "switch1", "capability.switchLevel",required: true, multiple: true
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}
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section("Light Level")
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{
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input "LightLevel", "number", required: true, title: "How Bright?"
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}
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section("Change to this mode when you leave (defaults to Away)")
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{
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input "leaveMode", "mode", required: false ,title: "Mode?"
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}
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section("Change to this mode when you return (defaults to Home)")
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{
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input "returnMode", "mode", required: false, title: "Mode?"
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}
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section("False alarm threshold (defaults to 2 min)")
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{
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input "falseAlarmThreshold", "decimal", title: "Number of minutes", required: false
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}
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section( "Notifications" )
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{
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input("recipients", "contact", title: "Send notifications to", required: false)
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{
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input "sendPushMessage", "enum", title: "Send a push notification?", options: ["Yes", "No"], required: false
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input "phone", "phone", title: "Send a Text Message?", required: false
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}
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}
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}
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def installed()
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{
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state.howManyPeopleAreHome = isAnyoneHome()
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subscribe(presence1, "presence", presenceHandler)
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}
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def updated()
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{
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unsubscribe()
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subscribe(presence1, "presence", presenceHandler)
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}
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private findFalseAlarmThreshold()
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{
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(falseAlarmThreshold != null && falseAlarmThreshold != "") ? falseAlarmThreshold : 2
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}
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private findReturnMode()
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{
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(returnMode != null && returnMode != "") ? returnMode : "Home"
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}
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private findLeaveMode()
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{
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(leaveMode != null && leaveMode != "") ? leaveMode : "Away"
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}
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private isAnyoneHome()
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{
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def result = 0
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for (person in presence1)
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{
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if (person.currentPresence == "present")
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{
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result++
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}
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}
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return result
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}
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def checkIfEveryoneIsActuallyGone() {
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if (isAnyoneHome() == 0) {
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def threshold = 1000 * 60 * falseAlarmThreshold - 1000
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def awayLongEnough = presence1.findAll { person ->
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def presenceState = presence1.currentState("presence")
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def elapsed = now() - presenceState.rawDateCreated.time
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elapsed >= threshold
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}
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log.debug "Found ${awayLongEnough.size()} out of ${presence1.size()} person(s) who were away long enough"
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if (awayLongEnough.size() == presence1.size()) {
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//def message = "${app.label} changed your mode to '${newMode}' because everyone left home"
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def message = "SmartThings changed your mode to '${findLeaveMode()}' because everyone left home"
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log.info message
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send(message)
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switch1.setLevel(0)
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state.howManyPeopleAreHome = 0
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log.warn "Everyone's away."
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changeMode(findLeaveMode())
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runIn(30, "VerifyAway", [overwrite: false])
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} else {
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log.debug "not everyone has been away long enough; doing nothing"
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}
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} else {
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log.debug "not everyone is away; doing nothing"
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}
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}
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private send(msg) {
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if ( sendPushMessage != "No" ) {
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log.debug( "sending push message" )
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sendPush( msg )
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}
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if ( phone ) {
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log.debug( "sending text message" )
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sendSms( phone, msg )
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}
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log.debug msg
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}
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def changeMode(newMode)
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{
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log.warn "changeMode, location.mode = $location.mode, newMode = $newMode, location.modes = $location.modes"
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if (location.mode != newMode) {
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if (location.modes?.find{it.name == newMode}) {
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setLocationMode(newMode)
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log.warn "changeMode, location.mode = $location.mode, newMode = $newMode, location.modes = $location.modes"
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} else {
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log.warn "Tried to change to undefined mode '${newMode}'"
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}
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}
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}
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def VerifyHome()
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{
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log.warn "VerifyHome, location.mode = $location.mode"
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}
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def VerifyAway()
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{
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log.warn "VerifyAway, location.mode = $location.mode"
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}
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def presenceHandler(evt)
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{
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def now = new Date()
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def sunTime = getSunriseAndSunset()
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def tempHowManyPoepleAreHome = isAnyoneHome()
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log.debug "nowTime: $now"
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log.debug "riseTime: $sunTime.sunrise"
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log.debug "setTime: $sunTime.sunset"
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log.debug "presenceHandler $evt.name: $evt.value"
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log.debug "The current mode ID is: ${location.currentMode}"
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if(tempHowManyPoepleAreHome == 0)
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{
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log.info "starting debounce sequence"
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runIn(findFalseAlarmThreshold() * 60, "checkIfEveryoneIsActuallyGone", [overwrite: false])
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}
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else if(state.howManyPeopleAreHome)
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{
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log.warn "Someone is already Home, no need to take action"
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}
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else
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{
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log.warn "First person to arrive, need to take action"
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state.howManyPeopleAreHome = tempHowManyPoepleAreHome
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log.debug "How many people are home after update $state.howManyPeopleAreHome"
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def message = "SmartThings changed your mode to '${findReturnMode()}' because everyone came home"
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log.info message
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send(message)
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changeMode(findReturnMode())
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runIn(30, "VerifyHome", [overwrite: false])
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if(state.howManyPeopleAreHome && (now > sunTime.sunset))
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{
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switch1.setLevel(LightLevel)
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log.warn "Welcome home at night!"
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}
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else if(state.howManyPeopleAreHome && (now < sunTime.sunset))
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{
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log.warn "Welcome home at daytime!"
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}
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}
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}
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