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13 Commits
MSA-946-2
...
PROD_2016.
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bdd88deb99 |
@@ -1,97 +1,96 @@
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/**
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* Hue Lux Bulb
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*
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* Author: SmartThings
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*/
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// for the UI
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metadata {
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// Automatically generated. Make future change here.
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definition (name: "Hue Lux Bulb", namespace: "smartthings", author: "SmartThings") {
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capability "Switch Level"
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capability "Actuator"
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capability "Color Temperature"
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capability "Switch"
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capability "Refresh"
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capability "Sensor"
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command "refresh"
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}
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simulator {
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// TODO: define status and reply messages here
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}
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tiles(scale: 2) {
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multiAttributeTile(name:"rich-control", type: "lighting", canChangeIcon: true){
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tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
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attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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tileAttribute ("device.level", key: "SLIDER_CONTROL") {
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attributeState "level", action:"switch level.setLevel", range:"(0..100)"
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}
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tileAttribute ("device.level", key: "SECONDARY_CONTROL") {
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attributeState "level", label: 'Level ${currentValue}%'
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}
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}
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standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
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state "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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state "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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state "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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state "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 2, inactiveLabel: false, range:"(0..100)") {
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state "level", action:"switch level.setLevel"
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}
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standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat", width: 2, height: 2) {
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state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
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}
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main(["switch"])
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details(["rich-control", "colorTempSliderControl","refresh"])
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}
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}
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// parse events into attributes
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def parse(description) {
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log.debug "parse() - $description"
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def results = []
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def map = description
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if (description instanceof String) {
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log.debug "Hue Bulb stringToMap - ${map}"
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map = stringToMap(description)
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}
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if (map?.name && map?.value) {
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results << createEvent(name: "${map?.name}", value: "${map?.value}")
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}
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results
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}
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// handle commands
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void on() {
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parent.on(this)
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sendEvent(name: "switch", value: "on")
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}
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void off() {
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parent.off(this)
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sendEvent(name: "switch", value: "off")
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}
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void setLevel(percent) {
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log.debug "Executing 'setLevel'"
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parent.setLevel(this, percent)
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sendEvent(name: "level", value: percent)
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}
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void refresh() {
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log.debug "Executing 'refresh'"
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parent.manualRefresh()
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}
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/**
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* Hue Lux Bulb
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*
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* Author: SmartThings
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*/
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// for the UI
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metadata {
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// Automatically generated. Make future change here.
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definition (name: "Hue Lux Bulb", namespace: "smartthings", author: "SmartThings") {
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capability "Switch Level"
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capability "Actuator"
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capability "Switch"
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capability "Refresh"
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capability "Sensor"
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command "refresh"
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}
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simulator {
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// TODO: define status and reply messages here
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}
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tiles(scale: 2) {
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multiAttributeTile(name:"rich-control", type: "lighting", canChangeIcon: true){
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tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
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attributeState "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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attributeState "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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attributeState "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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tileAttribute ("device.level", key: "SLIDER_CONTROL") {
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attributeState "level", action:"switch level.setLevel", range:"(0..100)"
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}
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tileAttribute ("device.level", key: "SECONDARY_CONTROL") {
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attributeState "level", label: 'Level ${currentValue}%'
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}
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}
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standardTile("switch", "device.switch", width: 2, height: 2, canChangeIcon: true) {
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state "on", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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state "off", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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state "turningOn", label:'${name}', action:"switch.off", icon:"st.lights.philips.hue-single", backgroundColor:"#79b821", nextState:"turningOff"
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state "turningOff", label:'${name}', action:"switch.on", icon:"st.lights.philips.hue-single", backgroundColor:"#ffffff", nextState:"turningOn"
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}
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controlTile("levelSliderControl", "device.level", "slider", height: 1, width: 2, inactiveLabel: false, range:"(0..100)") {
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state "level", action:"switch level.setLevel"
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}
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standardTile("refresh", "device.switch", inactiveLabel: false, decoration: "flat", width: 2, height: 2) {
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state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
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}
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main(["switch"])
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details(["rich-control", "refresh"])
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}
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}
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// parse events into attributes
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def parse(description) {
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log.debug "parse() - $description"
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def results = []
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def map = description
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if (description instanceof String) {
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log.debug "Hue Bulb stringToMap - ${map}"
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map = stringToMap(description)
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}
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if (map?.name && map?.value) {
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results << createEvent(name: "${map?.name}", value: "${map?.value}")
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}
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results
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}
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// handle commands
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void on() {
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parent.on(this)
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sendEvent(name: "switch", value: "on")
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}
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void off() {
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parent.off(this)
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sendEvent(name: "switch", value: "off")
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}
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void setLevel(percent) {
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log.debug "Executing 'setLevel'"
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parent.setLevel(this, percent)
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sendEvent(name: "level", value: percent)
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}
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void refresh() {
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log.debug "Executing 'refresh'"
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parent.manualRefresh()
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}
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@@ -1,142 +0,0 @@
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/**
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* Copyright 2015 SmartThings
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
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* for the specific language governing permissions and limitations under the License.
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*
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* Virtual Thermostat
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*
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* Author: SmartThings
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*/
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definition(
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name: "임희진",
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namespace: "smartthings",
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author: "SmartThings",
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description: "Control a space heater or window air conditioner in conjunction with any temperature sensor, like a SmartSense Multi.",
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category: "Green Living",
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iconUrl: "https://s3.amazonaws.com/smartapp-icons/Meta/temp_thermo-switch.png",
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iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Meta/temp_thermo-switch@2x.png"
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)
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preferences {
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section("Choose a temperature sensor... "){
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input "sensor", "capability.temperatureMeasurement", title: "Sensor"
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}
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section("Select the heater or air conditioner outlet(s)... "){
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input "outlets", "capability.switch", title: "Outlets", multiple: true
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}
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section("Set the desired temperature..."){
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input "setpoint", "decimal", title: "Set Temp"
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}
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section("When there's been movement from (optional, leave blank to not require motion)..."){
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input "motion", "capability.motionSensor", title: "Motion", required: false
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}
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section("Within this number of minutes..."){
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input "minutes", "number", title: "Minutes", required: false
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}
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section("But never go below (or above if A/C) this value with or without motion..."){
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input "emergencySetpoint", "decimal", title: "Emer Temp", required: false
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}
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section("Select 'heat' for a heater and 'cool' for an air conditioner..."){
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input "mode", "enum", title: "Heating or cooling?", options: ["heat","cool"]
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}
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}
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def installed()
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{
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subscribe(sensor, "temperature", temperatureHandler)
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if (motion) {
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subscribe(motion, "motion", motionHandler)
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}
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}
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def updated()
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{
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unsubscribe()
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subscribe(sensor, "temperature", temperatureHandler)
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if (motion) {
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subscribe(motion, "motion", motionHandler)
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}
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}
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def temperatureHandler(evt)
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{
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def isActive = hasBeenRecentMotion()
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if (isActive || emergencySetpoint) {
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evaluate(evt.doubleValue, isActive ? setpoint : emergencySetpoint)
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}
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else {
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outlets.off()
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}
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}
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def motionHandler(evt)
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{
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if (evt.value == "active") {
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def lastTemp = sensor.currentTemperature
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if (lastTemp != null) {
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evaluate(lastTemp, setpoint)
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}
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} else if (evt.value == "inactive") {
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def isActive = hasBeenRecentMotion()
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log.debug "INACTIVE($isActive)"
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if (isActive || emergencySetpoint) {
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def lastTemp = sensor.currentTemperature
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if (lastTemp != null) {
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evaluate(lastTemp, isActive ? setpoint : emergencySetpoint)
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}
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}
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else {
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outlets.off()
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}
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}
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}
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private evaluate(currentTemp, desiredTemp)
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{
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log.debug "EVALUATE($currentTemp, $desiredTemp)"
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def threshold = 1.0
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if (mode == "cool") {
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// air conditioner
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if (currentTemp - desiredTemp >= threshold) {
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outlets.on()
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}
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else if (desiredTemp - currentTemp >= threshold) {
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outlets.off()
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}
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}
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else {
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// heater
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if (desiredTemp - currentTemp >= threshold) {
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outlets.on()
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}
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else if (currentTemp - desiredTemp >= threshold) {
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outlets.off()
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}
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}
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}
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private hasBeenRecentMotion()
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{
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def isActive = false
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if (motion && minutes) {
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def deltaMinutes = minutes as Long
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if (deltaMinutes) {
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def motionEvents = motion.eventsSince(new Date(now() - (60000 * deltaMinutes)))
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log.trace "Found ${motionEvents?.size() ?: 0} events in the last $deltaMinutes minutes"
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if (motionEvents.find { it.value == "active" }) {
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isActive = true
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}
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}
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}
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else {
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isActive = true
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}
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isActive
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}
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@@ -76,7 +76,7 @@ def mainPage() {
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}
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section{
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input "actionType", "enum", title: "Action?", required: true, defaultValue: "Bell 1", options: [
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//"Custom Message",
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"Custom Message",
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"Bell 1",
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"Bell 2",
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"Dogs Barking",
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@@ -89,7 +89,7 @@ def mainPage() {
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"Someone is arriving",
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"Piano",
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"Lightsaber"]
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//input "message","text",title:"Play this message", required:false, multiple: false
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input "message","text",title:"Play this message", required:false, multiple: false
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}
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section {
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input "sonos", "capability.musicPlayer", title: "On this Speaker player", required: true
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@@ -408,13 +408,15 @@ private loadText() {
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case "Lightsaber":
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state.sound = [uri: "http://s3.amazonaws.com/smartapp-media/sonos/lightsaber.mp3", duration: "10"]
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break;
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default:
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/*if (message) {
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case "Custom Message":
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if (message) {
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state.sound = textToSpeech(message instanceof List ? message[0] : message) // not sure why this is (sometimes) needed)
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}
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else {
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state.sound = textToSpeech("You selected the custom message option but did not enter a message in the $app.label Smart App")
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}*/
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}
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break;
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default:
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state.sound = [uri: "http://s3.amazonaws.com/smartapp-media/sonos/bell1.mp3", duration: "10"]
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break;
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}
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Reference in New Issue
Block a user