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Author SHA1 Message Date
Darin Spivey
966bd2c1df MSA-1395: Smart Family Presence is a smart app with no handlers or device type dependencies.
The presence sensors have little/no configuration, especially when it comes to alerts.  I found lots of room for improvement regarding how those alerts are carried out.  Here are the problems with the original implementation of presence alerts:

1)  Each person gets and individual alert.  If you have a family of 4, each person will receive a *separate* alert for every person.
2)  There are no exceptions.  Even if the family is all together, it still individually alerts that everyone arrived/departed.
3)  Since you can't control which person gets the push alert, #1 and #2 exacerbate the issue by people receiving alerts for themselves.

The Smart Family Presence app lets the user select how and when they receive alerts.  The code is commented to explain the edge cases, but essentially, if the family arrives or departs together, no alert should be sent.  The app tracks state for whether the family was previously apart, so that it knows when and when not to send alerts.

I have found this code extremely fun to write and configure, and I believe others out in the community could benefit from it as I saw very few smart apps related to presence sensors themselves.
2016-07-12 13:43:34 -05:00
2 changed files with 251 additions and 798 deletions

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/**
* Smart Family Presence
*
* Copyright 2016 Darin Spivey
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
* for the specific language governing permissions and limitations under the License.
*
*/
definition(
name: "Smart Family Presence",
namespace: "ddspivey",
author: "Darin Spivey",
description: "Smart arrival and departure push messages for couples/families that are traveling together. When family members arrive and depart together, there is no need to send an individual push alert for each.",
category: "Family",
iconUrl: "http://cdn.device-icons.smartthings.com/Home/home4-icn@2x.png",
iconX2Url: "http://cdn.device-icons.smartthings.com/Home/home4-icn@2x.png",
iconX3Url: "http://cdn.device-icons.smartthings.com/Home/home4-icn@2x.png")
preferences {
section("Family Members") {
input "familySensors", "capability.presenceSensor", required: true, title: "Who's in your family?", multiple: true
}
section("Threshold") {
paragraph "Set the time in seconds to allow for group arrival/departure"
input "timeThreshold", "text", required: false, title: "Default is ${defaultThreshold}."
}
section("Smart departure alerts") {
paragraph "When family members are home together, departure push alerts may not be necessary because most of the time, people are aware when their family members are leaving. This feature will only send a push alert if the the entire family was previously apart."
paragraph "For example, when my wife and I are home together, I know when she's leaving; I don't need an alert for that. If this feature is off, it will send a departure alert when she leaves."
input("smartDepartureFeature", "enum", title: "Default is On.", default:"On", options: ["On","Off"])
}
section("Verbose logging") {
paragraph "For debugging, you may log all the app's decisions to the notifications log."
input("logToNotifications", "enum", title: "Default is No.", default:"No", options: ["Yes", "No" ])
}
}
/****************************
Auto-getters and setters
*****************************/
def getDefaultThreshold() {
60
}
def setInProgress(value) {
state.inProgress = value
}
def getInProgress() {
state.inProgress == true
}
def getSmartDeparture() {
settings.smartDepartureFeature == 'On'
}
def getLogToNotifications() {
settings.logToNotifications == 'Yes'
}
def getThreshold() {
settings.timeThreshold ? settings.timeThreshold.toInteger() : defaultThreshold
}
/****************************
Framework methods
*****************************/
def installed() {
initialize()
}
def logit(msg) {
log.debug msg
if (logToNotifications) {
sendNotificationEvent("[Smart Family Presense] $msg")
}
}
def updated() {
unsubscribe()
initialize()
}
def initialize() {
subscribe(familySensors, "presence", presenceHandler)
log.debug("Subscribed ${familySensors.toString()} to presenceHandler")
/*
Regular usage shows that, during certain cases such as the hub going offline,
or power outages, the app may lose state and not send alerts. This will ensure that
it re-evaluates its state at least once per hour.
*/
logit "Scheduling a re-calibration at the top of every hour."
schedule("0 0 0/1 1/1 * ? *", reset)
reset()
}
/*****************************
Smart Family Presence methods
******************************/
def reset() {
if (inProgress) {
logit "Skipping re-calibration, execution in progress!"
return
}
logit "Re-calibrating."
state.baseCase = null
state.changedThisTime = []
wasApart()
}
def isFamilyTogether() {
// Check to see if the entire family has arrived/departed together
if (state.changedThisTime.size() == 0) {
logit "No changes."
reset()
return
}
logit "People who changed presence: ${state.changedThisTime}"
def theirState = state.baseCase
def notTogether = statusNotEquals(theirState)
if (notTogether) {
// The family is not together, send an alert as normal
logit "${notTogether.join(", ")} is not with the rest of the family (who are $theirState)"
sendPushAlert()
}
else {
/*
Special case - When everyone is gone, but they *previously* weren't together,
then technically they were apart to begin with and are still apart upon leaving
*/
if (state.wasApart && theirState == 'not present') {
logit "Family was previously apart and now all gone. Alert."
sendPushAlert()
}
else {
logit "OK! Everyone has arrived/departed together. The family is $theirState"
}
}
inProgress = false
reset()
}
def wasApart() {
// This is true if everyone is gone, or some were home
def allGone = statusEquals('not present') == familySensors
def someHome = statusEquals('present') != familySensors
if (allGone || someHome) {
state.wasApart = true
}
else {
state.wasApart = false
}
}
def presenceHandler(evt) {
def person = evt.displayName
logit "Presence Event: $person is $evt.value"
if (! inProgress) {
inProgress = true
state.baseCase = evt.value
logit "First person sensed. Checking for others to be $evt.value in ${threshold} seconds"
runIn(threshold, isFamilyTogether, [overwrite: false])
}
if (! state.changedThisTime.contains(person)) {
state.changedThisTime.push person
}
else {
// Special case - presence has changed within the threshold. Remove this person.
state.changedThisTime = state.changedThisTime - person
logit "Ignoring flapping presence event for $person"
}
}
def statusEquals(status) {
if (status == null) return
familySensors.findAll {
it.currentPresence == status
}
}
def statusNotEquals(status) {
if (status == null) return
familySensors.findAll {
it.currentPresence != status
}
}
def sendPushAlert() {
def baseCase = state.baseCase
def changedPeople = state.changedThisTime
if (baseCase == 'not present' && state.wasApart == false && smartDeparture) {
logit "Not sending departure alert because smartDeparture is $smartDeparture"
return
}
def statuses = [ 'present':[], 'not present':[] ]
for (sensor in familySensors) {
def person = sensor.toString()
if (changedPeople.contains(person)) {
def currentState = sensor.currentPresence
log.debug "$person is now $currentState"
statuses[currentState].push person
}
}
logit "Statuses: $statuses"
// Construct the message payload
def pushMsg = ""
def home = statuses.present
def notHome = statuses['not present']
String adVerb;
if (home.size() > 0) {
adVerb = home.size > 1 ? "have" : "has"
pushMsg += "${home.join(", ")} $adVerb arrived $location.name. "
}
if (notHome.size() > 0) {
adVerb = notHome.size > 1 ? "have" : "has"
pushMsg += "${notHome.join(", ")} $adVerb left $location.name"
}
sendPush pushMsg
}

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/**
* Home Remote
*
* Copyright 2015 The Home Remote
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
* for the specific language governing permissions and limitations under the License.
*
*/
definition(
name: "Home Remote",
namespace: "thehomeremote.homeremote",
author: "The Home Remote",
description: "Web service that enables communication between the Home Remote app and a SmartThings hub.",
category: "My Apps",
iconUrl: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience.png",
iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png",
iconX3Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png",
oauth: [displayName: "The Home Remote", displayLink: "http://thehomeremote.com/"])
preferences {
section() {
input "accelerationSensors", "capability.accelerationSensor",title: "Acceleration Sensors", multiple: true, required: false
input "alarms", "capability.alarm",title: "Alarms", multiple: true, required: false
input "batteries", "capability.battery",title: "Batteries", multiple: true, required: false
input "beacons", "capability.beacon",title: "Beacons", multiple: true, required: false
input "buttonGroup", "capability.button",title: "Buttons", multiple: true, required: false
input "carbonMonoxideDetectors", "capability.carbonMonoxideDetector",title: "CO Detectors", multiple: true, required: false
input "colorControls", "capability.colorControl",title: "Color Lights", multiple: true, required: false
input "contactSensors", "capability.contactSensor",title: "Contact Sensors", multiple: true, required: false
input "doorControls", "capability.doorControl",title: "Door Controllers", multiple: true, required: false
input "energyMeters", "capability.energyMeter",title: "Energy Meters", multiple: true, required: false
input "illuminanceMeasurements", "capability.illuminanceMeasurement",title: "Illuminance Sensors", multiple: true, required: false
input "imageCaptures", "capability.imageCapture",title: "Cameras", multiple: true, required: false
input "locks", "capability.lock",title: "Locks", multiple: true, required: false
input "mediaControllers", "capability.mediaController",title: "Media Controllers", multiple: true, required: false
input "momentaries", "capability.momentary",title: "Momentary Buttons", multiple: true, required: false
input "motionSensors", "capability.motionSensor",title: "Motion Sensors", multiple: true, required: false
input "musicPlayers", "capability.musicPlayer",title: "Music Players", multiple: true, required: false
input "powerMeters", "capability.powerMeter",title: "Power Meters", multiple: true, required: false
input "presenceSensors", "capability.presenceSensor",title: "Presence Sensors", multiple: true, required: false
input "relativeHumidityMeasurements", "capability.relativeHumidityMeasurement",title: "Humidity Sensors", multiple: true, required: false
input "relaySwitches", "capability.relaySwitch",title: "Relays", multiple: true, required: false
input "signalStrengths", "capability.signalStrength",title: "Signal Strengths", multiple: true, required: false
input "sleepSensors", "capability.sleepSensor",title: "Sleep Sensors", multiple: true, required: false
input "smokeDetectors", "capability.smokeDetector",title: "Smoke Detectors", multiple: true, required: false
input "speechSyntheses", "capability.speechSynthesis",title: "Speech Syntheses", multiple: true, required: false
input "stepSensors", "capability.stepSensor",title: "Step Sensors", multiple: true, required: false
input "switches", "capability.switch",title: "Switches", multiple: true, required: false
input "switchLevels", "capability.switchLevel",title: "Dimmers", multiple: true, required: false
input "temperatureMeasurements", "capability.temperatureMeasurement",title: "Temperature Sensors", multiple: true, required: false
input "thermostats", "capability.thermostat",title: "Thermostats", multiple: true, required: false
input "threeAxes", "capability.threeAxis",title: "Three axis Sensors", multiple: true, required: false
input "tones", "capability.tone",title: "Tones", multiple: true, required: false
input "touchSensors", "capability.touchSensor",title: "Touch Sensors", multiple: true, required: false
input "valves", "capability.valve",title: "Valves", multiple: true, required: false
input "waterSensors", "capability.waterSensor",title: "Water Sensors", multiple: true, required: false
}
}
mappings {
path("/GetCurrentValues") {
action: [
GET: "getCurrentValues"
]
}
path("/GetCurrentValuesWithDisplayName") {
action: [
GET: "getCurrentValuesWithDisplayName"
]
}
path("/GetRoutines") {
action: [
GET: "getRoutines"
]
}
path("/ExecuteCommand") {
action: [
PUT: "executeCommand"
]
}
path("/ExecuteRoutine") {
action: [
PUT: "executeRoutine"
]
}
}
def getCurrentValues() {
def resp = []
accelerationSensors.each {
resp << [id: it.id, capability: "AccelerationSensor", attribute: "acceleration", value: it.currentValue("acceleration")]
}
alarms.each {
resp << [id: it.id, capability: "Alarm", attribute: "alarm", value: it.currentValue("alarm")]
}
batteries.each {
resp << [id: it.id, capability: "Battery", attribute: "battery", value: it.currentValue("battery")]
}
beacons.each {
resp << [id: it.id, capability: "Beacon", attribute: "presence", value: it.currentValue("presence")]
}
buttonGroup.each {
resp << [id: it.id, capability: "Button", attribute: "button", value: it.currentValue("button")]
}
carbonMonoxideDetectors.each {
resp << [id: it.id, capability: "CarbonMonoxideDetector", attribute: "carbonMonoxide", value: it.currentValue("carbonMonoxide")]
}
colorControls.each {
resp << [id: it.id, capability: "ColorControl", attribute: "hue", value: it.currentValue("hue")]
}
colorControls.each {
resp << [id: it.id, capability: "ColorControl", attribute: "saturation", value: it.currentValue("saturation")]
}
colorControls.each {
resp << [id: it.id, capability: "ColorControl", attribute: "color", value: it.currentValue("color")]
}
contactSensors.each {
resp << [id: it.id, capability: "ContactSensor", attribute: "contact", value: it.currentValue("contact")]
}
doorControls.each {
resp << [id: it.id, capability: "DoorControl", attribute: "door", value: it.currentValue("door")]
}
energyMeters.each {
resp << [id: it.id, capability: "EnergyMeter", attribute: "energy", value: it.currentValue("energy")]
}
illuminanceMeasurements.each {
resp << [id: it.id, capability: "IlluminanceMeasurement", attribute: "illuminance", value: it.currentValue("illuminance")]
}
imageCaptures.each {
resp << [id: it.id, capability: "ImageCapture", attribute: "image", value: it.currentValue("image")]
}
locks.each {
resp << [id: it.id, capability: "Lock", attribute: "lock", value: it.currentValue("lock")]
}
mediaControllers.each {
resp << [id: it.id, capability: "MediaController", attribute: "activities", value: it.currentValue("activities")]
}
mediaControllers.each {
resp << [id: it.id, capability: "MediaController", attribute: "currentActivity", value: it.currentValue("currentActivity")]
}
motionSensors.each {
resp << [id: it.id, capability: "MotionSensor", attribute: "motion", value: it.currentValue("motion")]
}
musicPlayers.each {
resp << [id: it.id, capability: "MusicPlayer", attribute: "status", value: it.currentValue("status")]
}
musicPlayers.each {
resp << [id: it.id, capability: "MusicPlayer", attribute: "level", value: it.currentValue("level")]
}
musicPlayers.each {
resp << [id: it.id, capability: "MusicPlayer", attribute: "trackDescription", value: it.currentValue("trackDescription")]
}
musicPlayers.each {
resp << [id: it.id, capability: "MusicPlayer", attribute: "trackData", value: it.currentValue("trackData")]
}
musicPlayers.each {
resp << [id: it.id, capability: "MusicPlayer", attribute: "mute", value: it.currentValue("mute")]
}
powerMeters.each {
resp << [id: it.id, capability: "PowerMeter", attribute: "power", value: it.currentValue("power")]
}
presenceSensors.each {
resp << [id: it.id, capability: "PresenceSensor", attribute: "presence", value: it.currentValue("presence")]
}
relativeHumidityMeasurements.each {
resp << [id: it.id, capability: "RelativeHumidityMeasurement", attribute: "humidity", value: it.currentValue("humidity")]
}
relaySwitches.each {
resp << [id: it.id, capability: "RelaySwitch", attribute: "switch", value: it.currentValue("switch")]
}
signalStrengths.each {
resp << [id: it.id, capability: "SignalStrength", attribute: "lqi", value: it.currentValue("lqi")]
}
signalStrengths.each {
resp << [id: it.id, capability: "SignalStrength", attribute: "rssi", value: it.currentValue("rssi")]
}
sleepSensors.each {
resp << [id: it.id, capability: "SleepSensor", attribute: "sleeping", value: it.currentValue("sleeping")]
}
smokeDetectors.each {
resp << [id: it.id, capability: "SmokeDetector", attribute: "smoke", value: it.currentValue("smoke")]
}
stepSensors.each {
resp << [id: it.id, capability: "StepSensor", attribute: "steps", value: it.currentValue("steps")]
}
stepSensors.each {
resp << [id: it.id, capability: "StepSensor", attribute: "goal", value: it.currentValue("goal")]
}
switches.each {
resp << [id: it.id, capability: "Switch", attribute: "switch", value: it.currentValue("switch")]
}
switchLevels.each {
resp << [id: it.id, capability: "SwitchLevel", attribute: "level", value: it.currentValue("level")]
}
temperatureMeasurements.each {
resp << [id: it.id, capability: "TemperatureMeasurement", attribute: "temperature", value: it.currentValue("temperature")]
}
thermostats.each {
resp << [id: it.id, capability: "Thermostat", attribute: "temperature", value: it.currentValue("temperature")]
}
thermostats.each {
resp << [id: it.id, capability: "Thermostat", attribute: "heatingSetpoint", value: it.currentValue("heatingSetpoint")]
}
thermostats.each {
resp << [id: it.id, capability: "Thermostat", attribute: "coolingSetpoint", value: it.currentValue("coolingSetpoint")]
}
thermostats.each {
resp << [id: it.id, capability: "Thermostat", attribute: "thermostatSetpoint", value: it.currentValue("thermostatSetpoint")]
}
thermostats.each {
resp << [id: it.id, capability: "Thermostat", attribute: "thermostatMode", value: it.currentValue("thermostatMode")]
}
thermostats.each {
resp << [id: it.id, capability: "Thermostat", attribute: "thermostatFanMode", value: it.currentValue("thermostatFanMode")]
}
thermostats.each {
resp << [id: it.id, capability: "Thermostat", attribute: "thermostatOperatingState", value: it.currentValue("thermostatOperatingState")]
}
threeAxes.each {
resp << [id: it.id, capability: "ThreeAxis", attribute: "threeAxis", value: it.currentValue("threeAxis")]
}
touchSensors.each {
resp << [id: it.id, capability: "TouchSensor", attribute: "touch", value: it.currentValue("touch")]
}
valves.each {
resp << [id: it.id, capability: "Valve", attribute: "contact", value: it.currentValue("contact")]
}
waterSensors.each {
resp << [id: it.id, capability: "WaterSensor", attribute: "water", value: it.currentValue("water")]
}
//resp << [id: 0, capability: "Heartbeat", attribute: "heartbeat", value: String.valueOf(state.heartbeat)]
state.heartbeat = !state.heartbeat
return resp
}
def getCurrentValuesWithDisplayName() {
def resp = []
accelerationSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "AccelerationSensor", attribute: "acceleration", value: it.currentValue("acceleration")]
}
alarms.each {
resp << [id: it.id, displayName: it.displayName, capability: "Alarm", attribute: "alarm", value: it.currentValue("alarm")]
}
batteries.each {
resp << [id: it.id, displayName: it.displayName, capability: "Battery", attribute: "battery", value: it.currentValue("battery")]
}
beacons.each {
resp << [id: it.id, displayName: it.displayName, capability: "Beacon", attribute: "presence", value: it.currentValue("presence")]
}
buttonGroup.each {
resp << [id: it.id, displayName: it.displayName, capability: "Button", attribute: "button", value: it.currentValue("button")]
}
carbonMonoxideDetectors.each {
resp << [id: it.id, displayName: it.displayName, capability: "CarbonMonoxideDetector", attribute: "carbonMonoxide", value: it.currentValue("carbonMonoxide")]
}
colorControls.each {
resp << [id: it.id, displayName: it.displayName, capability: "ColorControl", attribute: "hue", value: it.currentValue("hue")]
}
colorControls.each {
resp << [id: it.id, displayName: it.displayName, capability: "ColorControl", attribute: "saturation", value: it.currentValue("saturation")]
}
colorControls.each {
resp << [id: it.id, displayName: it.displayName, capability: "ColorControl", attribute: "color", value: it.currentValue("color")]
}
contactSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "ContactSensor", attribute: "contact", value: it.currentValue("contact")]
}
doorControls.each {
resp << [id: it.id, displayName: it.displayName, capability: "DoorControl", attribute: "door", value: it.currentValue("door")]
}
energyMeters.each {
resp << [id: it.id, displayName: it.displayName, capability: "EnergyMeter", attribute: "energy", value: it.currentValue("energy")]
}
illuminanceMeasurements.each {
resp << [id: it.id, displayName: it.displayName, capability: "IlluminanceMeasurement", attribute: "illuminance", value: it.currentValue("illuminance")]
}
imageCaptures.each {
resp << [id: it.id, displayName: it.displayName, capability: "ImageCapture", attribute: "image", value: it.currentValue("image")]
}
locks.each {
resp << [id: it.id, displayName: it.displayName, capability: "Lock", attribute: "lock", value: it.currentValue("lock")]
}
mediaControllers.each {
resp << [id: it.id, displayName: it.displayName, capability: "MediaController", attribute: "activities", value: it.currentValue("activities")]
}
mediaControllers.each {
resp << [id: it.id, displayName: it.displayName, capability: "MediaController", attribute: "currentActivity", value: it.currentValue("currentActivity")]
}
motionSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "MotionSensor", attribute: "motion", value: it.currentValue("motion")]
}
musicPlayers.each {
resp << [id: it.id, displayName: it.displayName, capability: "MusicPlayer", attribute: "status", value: it.currentValue("status")]
}
musicPlayers.each {
resp << [id: it.id, displayName: it.displayName, capability: "MusicPlayer", attribute: "level", value: it.currentValue("level")]
}
musicPlayers.each {
resp << [id: it.id, displayName: it.displayName, capability: "MusicPlayer", attribute: "trackDescription", value: it.currentValue("trackDescription")]
}
musicPlayers.each {
resp << [id: it.id, displayName: it.displayName, capability: "MusicPlayer", attribute: "trackData", value: it.currentValue("trackData")]
}
musicPlayers.each {
resp << [id: it.id, displayName: it.displayName, capability: "MusicPlayer", attribute: "mute", value: it.currentValue("mute")]
}
powerMeters.each {
resp << [id: it.id, displayName: it.displayName, capability: "PowerMeter", attribute: "power", value: it.currentValue("power")]
}
presenceSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "PresenceSensor", attribute: "presence", value: it.currentValue("presence")]
}
relativeHumidityMeasurements.each {
resp << [id: it.id, displayName: it.displayName, capability: "RelativeHumidityMeasurement", attribute: "humidity", value: it.currentValue("humidity")]
}
relaySwitches.each {
resp << [id: it.id, displayName: it.displayName, capability: "RelaySwitch", attribute: "switch", value: it.currentValue("switch")]
}
signalStrengths.each {
resp << [id: it.id, displayName: it.displayName, capability: "SignalStrength", attribute: "lqi", value: it.currentValue("lqi")]
}
signalStrengths.each {
resp << [id: it.id, displayName: it.displayName, capability: "SignalStrength", attribute: "rssi", value: it.currentValue("rssi")]
}
sleepSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "SleepSensor", attribute: "sleeping", value: it.currentValue("sleeping")]
}
smokeDetectors.each {
resp << [id: it.id, displayName: it.displayName, capability: "SmokeDetector", attribute: "smoke", value: it.currentValue("smoke")]
}
stepSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "StepSensor", attribute: "steps", value: it.currentValue("steps")]
}
stepSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "StepSensor", attribute: "goal", value: it.currentValue("goal")]
}
switches.each {
resp << [id: it.id, displayName: it.displayName, capability: "Switch", attribute: "switch", value: it.currentValue("switch")]
}
switchLevels.each {
resp << [id: it.id, displayName: it.displayName, capability: "SwitchLevel", attribute: "level", value: it.currentValue("level")]
}
temperatureMeasurements.each {
resp << [id: it.id, displayName: it.displayName, capability: "TemperatureMeasurement", attribute: "temperature", value: it.currentValue("temperature")]
}
thermostats.each {
resp << [id: it.id, displayName: it.displayName, capability: "Thermostat", attribute: "temperature", value: it.currentValue("temperature")]
}
thermostats.each {
resp << [id: it.id, displayName: it.displayName, capability: "Thermostat", attribute: "heatingSetpoint", value: it.currentValue("heatingSetpoint")]
}
thermostats.each {
resp << [id: it.id, displayName: it.displayName, capability: "Thermostat", attribute: "coolingSetpoint", value: it.currentValue("coolingSetpoint")]
}
thermostats.each {
resp << [id: it.id, displayName: it.displayName, capability: "Thermostat", attribute: "thermostatSetpoint", value: it.currentValue("thermostatSetpoint")]
}
thermostats.each {
resp << [id: it.id, displayName: it.displayName, capability: "Thermostat", attribute: "thermostatMode", value: it.currentValue("thermostatMode")]
}
thermostats.each {
resp << [id: it.id, displayName: it.displayName, capability: "Thermostat", attribute: "thermostatFanMode", value: it.currentValue("thermostatFanMode")]
}
thermostats.each {
resp << [id: it.id, displayName: it.displayName, capability: "Thermostat", attribute: "thermostatOperatingState", value: it.currentValue("thermostatOperatingState")]
}
threeAxes.each {
resp << [id: it.id, displayName: it.displayName, capability: "ThreeAxis", attribute: "threeAxis", value: it.currentValue("threeAxis")]
}
touchSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "TouchSensor", attribute: "touch", value: it.currentValue("touch")]
}
valves.each {
resp << [id: it.id, displayName: it.displayName, capability: "Valve", attribute: "contact", value: it.currentValue("contact")]
}
waterSensors.each {
resp << [id: it.id, displayName: it.displayName, capability: "WaterSensor", attribute: "water", value: it.currentValue("water")]
}
momentaries.each {
resp << [id: it.id, displayName: it.displayName, capability: "Momentary", attribute: "", value: ""]
}
//resp << [id: 0, displayName: "Heartbeat", capability: "Heartbeat", attribute: "heartbeat", value: state.heartbeat]
return resp
}
def getDevices(capability){
def result
switch (capability) {
case "Alarm":
result = alarms
break
case "ColorControl":
result = colorControls
break
case "DoorControl":
result = doorControls
break
case "ImageCapture":
result = imageCaptures
break
case "Lock":
result = locks
break
case "MediaController":
result = mediaControllers
break
case "Momentary":
result = momentaries
break
case "MusicPlayer":
result = musicPlayers
break
case "RelaySwitch":
result = relaySwitches
break
case "SpeechSynthesis":
result = speechSyntheses
break
case "Switch":
result = switches
break
case "SwitchLevel":
result = switchLevels
break
case "Thermostat":
result = thermostats
break
case "ThermostatCoolingSetpoint":
result = thermostatCoolingSetpoints
break
case "ThermostatFanMode":
result = thermostatFanModes
break
case "ThermostatHeatingSetpoint":
result = thermostatHeatingSetpoints
break
case "ThermostatMode":
result = thermostatModes
break
case "Tone":
result = tones
break
case "Valve":
result = valves
break
default:
result = valves
}
return result
}
def getDoorControlCommand(value){
def result
switch (value) {
case "closed":
result = "close"
break
case "open":
result = "open"
break
default:
result = value
}
return result
}
def getLockCommand(value){
def result
switch (value) {
case "locked":
result = "lock"
break
case "unlocked":
result = "unlock"
break
default:
result = value
}
return result
}
def getMuteCommand(value){
def result
switch (value) {
case "muted":
result = "mute"
break
case "unmuted":
result = "unmute"
break
default:
result = value
}
return result
}
def getContactCommand(value){
def result
switch (value) {
case "closed":
result = "close"
break
case "open":
result = "open"
break
default:
result = value
}
return result
}
def getRoutines() {
return location.helloHome?.getPhrases()*.label
}
def getThermostatFanModeCommand(value){
def result
switch (value) {
case "on":
result = "fanOn"
break
case "auto":
result = "fanAuto"
break
case "circulate":
result = "fanCirculate"
break
default:
result = value
}
return result
}
void executeCommand() {
def deviceId = request.JSON?.deviceId
def capability = request.JSON?.capability
def attribute = request.JSON?.attribute
def value = request.JSON?.value
if (deviceId) {
def devices = getDevices(capability)
def command
def valueIsParameter = false
def valueIsInteger = false
switch (attribute) {
case "hue":
command = "setHue"
valueIsParameter = true
valueIsInteger = true
break
case "saturation":
command = "setSaturation"
valueIsParameter = true
valueIsInteger = true
break
case "color":
command = "setColor"
def rgb = hexToRgb(value)
def hsl = rgbToHSL(rgb)
value = [hue:hsl.h.toInteger(), saturation:hsl.s.toInteger()]
valueIsParameter = true
break
case "level":
command = "setLevel"
valueIsParameter = true
valueIsInteger = true
break
case "heatingSetpoint":
command = "setHeatingSetpoint"
valueIsParameter = true
break
case "coolingSetpoint":
command = "setCoolingSetpoint"
valueIsParameter = true
break
case "currentActivity":
command = "startActivity"
valueIsParameter = true
break
case "door":
command = getDoorControlCommand(value)
break
case "lock":
command = getLockCommand(value)
break
case "mute":
command = getMuteCommand(value)
break
case "thermostatFanMode":
command = getThermostatFanModeCommand(value)
break
case "thermostatMode":
if (value == "emergency heat") {
command = "emergencyHeat"
}
else
{
command = value
}
break
case "contact":
command = getContactCommand(value)
break
default:
command = value
}
devices.each {
if (it.id == deviceId) {
// check that the device supports the specified command
// If not, return an error using httpError, providing a HTTP status code.
if (!it.hasCommand(command)) {
httpError(501, "$command is not a valid command for the device")
}
if(valueIsParameter){
if(valueIsInteger){
it."$command"(value as int)
}
else{
it."$command"(value)
}
}
else{
it."$command"()
}
}
}
}
}
void executeRoutine() {
def routine = request.JSON?.routine
location.helloHome?.execute(routine)
}
def rgbToHSL(rgb) {
def r = rgb.r / 255
def g = rgb.g / 255
def b = rgb.b / 255
def h = 0
def s = 0
def l = 0
def var_min = [r,g,b].min()
def var_max = [r,g,b].max()
def del_max = var_max - var_min
l = (var_max + var_min) / 2
if (del_max == 0) {
h = 0
s = 0
} else {
if (l < 0.5) { s = del_max / (var_max + var_min) }
else { s = del_max / (2 - var_max - var_min) }
def del_r = (((var_max - r) / 6) + (del_max / 2)) / del_max
def del_g = (((var_max - g) / 6) + (del_max / 2)) / del_max
def del_b = (((var_max - b) / 6) + (del_max / 2)) / del_max
if (r == var_max) { h = del_b - del_g }
else if (g == var_max) { h = (1 / 3) + del_r - del_b }
else if (b == var_max) { h = (2 / 3) + del_g - del_r }
if (h < 0) { h += 1 }
if (h > 1) { h -= 1 }
}
def hsl = [:]
hsl = [h: h * 100, s: s * 100, l: l]
hsl
}
def hexToRgb(colorHex) {
def rrInt = Integer.parseInt(colorHex.substring(1,3),16)
def ggInt = Integer.parseInt(colorHex.substring(3,5),16)
def bbInt = Integer.parseInt(colorHex.substring(5,7),16)
def colorData = [:]
colorData = [r: rrInt, g: ggInt, b: bbInt]
colorData
}
def installed() {
state.heartbeat = false
}
def updated() {
state.heartbeat = false
}