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PROD_2017.
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MSA-1383-1
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179500f40b |
178
smartapps/gr8gitsby/timer-light.src/timer-light.groovy
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178
smartapps/gr8gitsby/timer-light.src/timer-light.groovy
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/**
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* Timer Light
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*
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* Copyright 2016 Kevin Hill
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
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* for the specific language governing permissions and limitations under the License.
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*
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*/
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import groovy.time.*
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definition(
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name: "Timer Light",
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namespace: "gr8gitsby",
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author: "Kevin Hill",
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description: "This puts outside lights on a timer",
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category: "Convenience",
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iconUrl: "https://source.unsplash.com/category/nature/60x60",
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iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png",
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iconX3Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png")
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preferences {
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// Use a light swtich
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section("Light Switch") {
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// Capabilities link: http://docs.smartthings.com/en/latest/capabilities-reference.html
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// Input data types: http://docs.smartthings.com/en/latest/device-type-developers-guide/device-preferences.html?highlight=input#supported-input-types
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input "theSwitch", "capability.switch", title: "Pick your light switch"
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input "confirmationSwitch", "capability.switch", title: "Pick the notification switch"
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input "minutes", "number", title: "Enter the number of minutes you'd like the lights on"
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input "person", "capability.presenceSensor", title: "When who arrives?"
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// When arrival is detected, if it is dark, turn on the outside lights
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}
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}
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def installed() {
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log.debug "Installed with settings: ${settings}"
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subscribe(theSwitch, "switch", switchHandler)
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subscribe(confirmationSwitch, "switch", confirmationSwitchHandler)
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initialize()
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}
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def updated() {
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log.debug "Updated with settings: ${settings}"
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unsubscribe()
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initialize()
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}
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def initialize() {
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// This method sets up the app
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subscribe(person, "presence", presenceChange)
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state.Flashes = 4
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initialSunPosition()
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}
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def presenceChange(evt){
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log.debug("presenceChange")
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// if someone arrives at night the lights will turn on
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if("present" == evt.value){
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timerLight()
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}
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}
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// Function to set lights on timer for person arriving
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def timerLight() {
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log.debug(state.sunPosition)
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if(state.sunPosition == "down"){
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light.on()
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runIn(60 * minutes, turnOff)
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}
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}
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def turnOff(){
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// This method turns off the ligt
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theSwitch.off()
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confirmationSwitch.off()
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}
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def initialSunPosition() {
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// This method determines if sun is down at time of initializtion and run sunsetHandler() if so
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def s = getSunriseAndSunset(zipCode: "98052")
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def now = new Date()
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def riseTime = s.sunrise
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def setTime = s.sunset
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if(setTime.before(now)) {
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sunsetHandler()
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log.info "Sun is already down, run sunsetHandler"
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}
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else
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{ if (riseTime.after(now)) {
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sunriseHandler()
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log.info "Sun is up, run sunriseHandler"
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}
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}
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}
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def sunriseHandler() {
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// method to set the sun position when the sun rises
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state.sunPosition = "up"
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}
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def sunsetHandler() {
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// method to set the sun position when the sunsets
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state.sunPosition = "down"
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}
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/*
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def switchHandler(evt) {
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log.debug("switch Handler Fired")
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}
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*/
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def confirmationSwitchHandler(evt) {
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state.Flashes = state.Flashes - 1
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log.debug("Flashes: ${state.Flashes}")
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log.debug("Event State: ${evt.value}")
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if(evt.value == "on" && state.Flashes > 0) {
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runIn(2, turnOffConfirmationSwitch)
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} else if(evt.value == "off" && state.Flashes > 0) {
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runIn(2, turnOnConfirmationSwitch)
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}
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if(state.Flashes == 0){
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state.Flashes = 4
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}
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}
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def turnOnConfirmationSwitch(){
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confirmationSwitch.on()
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}
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def turnOffConfirmationSwitch(){
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confirmationSwitch.off()
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}
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def switchHandler(evt){
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log.debug("light Event handler fired")
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// use Event rather than DeviceState because we may be changing DeviceState to only store changed values
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def recentStates = theSwitch.eventsSince(new Date(now() - 4000), [all:true, max: 10]).findAll{it.name == "switch"}
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log.debug "${recentStates?.size()} STATES FOUND, LAST AT ${recentStates ? recentStates[0].dateCreated : ''}"
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//sendPush("Attempting to check light presses")
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if (evt.value == "on") {
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log.debug("==== ON ====")
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}
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log.debug(recentStates.size())
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//if (evt.isPhysical()) {
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if (recentStates.size() >= 2) {
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log.debug "Outside light timer mode engaged"
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def switchattr = confirmationSwitch.currentValue("switch")
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log.debug "confirmationSwitch: $switchattr"
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confirmationSwitch.on()
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//alternativeSwitch.off()
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//def message = "${location.name} executed ${settings.onPhrase} because ${evt.title} was tapped twice."
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runIn(60 * minutes, turnOff)
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} else {
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log.trace "Skipping digital on/off event"
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}
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//log.debug("switch is on, turn off in $minutes")
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//runIn(60*minutes, turnOff)
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//}
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}
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