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PROD_2017.
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MSA-1816-1
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7052629df5 |
159
smartapps/smartthings/flasher-ii.src/flasher-ii.groovy
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159
smartapps/smartthings/flasher-ii.src/flasher-ii.groovy
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/**
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* Copyright 2015 SmartThings
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
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* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
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* for the specific language governing permissions and limitations under the License.
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*
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* The Flasher
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*
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* Author: bob
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* Date: 2013-02-06
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*
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* Modified by Craig Parkin (2017-03-02) to include a time range that events can be triggered in.
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*/
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definition(
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name: "Flasher II",
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namespace: "smartthings",
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author: "SmartThings/Craig Parkin",
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description: "Flashes a set of lights/switch in response to motion, an open/close event, or a switch, during a defined time period.",
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category: "Convenience",
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iconUrl: "https://s3.amazonaws.com/smartapp-icons/Meta/light_motion-outlet-contact.png",
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iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Meta/light_motion-outlet-contact@2x.png"
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)
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preferences {
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section("When any of the following devices trigger..."){
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input "motion", "capability.motionSensor", title: "Motion Sensor?", required: false
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input "contact", "capability.contactSensor", title: "Contact Sensor?", required: false
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input "acceleration", "capability.accelerationSensor", title: "Acceleration Sensor?", required: false
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input "mySwitch", "capability.switch", title: "Switch?", required: false
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input "myPresence", "capability.presenceSensor", title: "Presence Sensor?", required: false
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}
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section("Then flash..."){
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input "switches", "capability.switch", title: "These lights", multiple: true
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input "numFlashes", "number", title: "This number of times (default 3)", required: false
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}
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section("Time settings in milliseconds (optional)..."){
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input "onFor", "number", title: "On for (default 1000)", required: false
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input "offFor", "number", title: "Off for (default 1000)", required: false
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}
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section("Trigger between what times?") {
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input "fromTime", "time", title: "From", required: true
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input "toTime", "time", title: "To", required: true
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}
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}
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def installed() {
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log.debug "Installed with settings: ${settings}"
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subscribe()
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}
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def updated() {
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log.debug "Updated with settings: ${settings}"
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unsubscribe()
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subscribe()
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}
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def subscribe() {
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if (contact) {
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subscribe(contact, "contact.open", contactOpenHandler)
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}
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if (acceleration) {
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subscribe(acceleration, "acceleration.active", accelerationActiveHandler)
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}
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if (motion) {
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subscribe(motion, "motion.active", motionActiveHandler)
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}
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if (mySwitch) {
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subscribe(mySwitch, "switch.on", switchOnHandler)
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}
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if (myPresence) {
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subscribe(myPresence, "presence", presenceHandler)
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}
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}
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def motionActiveHandler(evt) {
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log.debug "motion $evt.value"
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flashLights()
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}
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def contactOpenHandler(evt) {
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log.debug "contact $evt.value"
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flashLights()
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}
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def accelerationActiveHandler(evt) {
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log.debug "acceleration $evt.value"
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flashLights()
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}
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def switchOnHandler(evt) {
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log.debug "switch $evt.value"
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flashLights()
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}
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def presenceHandler(evt) {
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log.debug "presence $evt.value"
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if (evt.value == "present") {
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flashLights()
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} else if (evt.value == "not present") {
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flashLights()
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}
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}
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private flashLights() {
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def between = timeOfDayIsBetween(fromTime, toTime, new Date(), location.timeZone)
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if (between) {
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def doFlash = true
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def onFor = onFor ?: 1000
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def offFor = offFor ?: 1000
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def numFlashes = numFlashes ?: 3
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log.debug "LAST ACTIVATED IS: ${state.lastActivated}"
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if (state.lastActivated) {
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def elapsed = now() - state.lastActivated
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def sequenceTime = (numFlashes + 1) * (onFor + offFor)
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doFlash = elapsed > sequenceTime
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log.debug "DO FLASH: $doFlash, ELAPSED: $elapsed, LAST ACTIVATED: ${state.lastActivated}"
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}
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if (doFlash) {
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log.debug "FLASHING $numFlashes times"
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state.lastActivated = now()
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log.debug "LAST ACTIVATED SET TO: ${state.lastActivated}"
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def initialActionOn = switches.collect{it.currentSwitch != "on"}
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def delay = 0L
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numFlashes.times {
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log.trace "Switch on after $delay msec"
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switches.eachWithIndex {s, i ->
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if (initialActionOn[i]) {
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s.on(delay: delay)
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}
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else {
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s.off(delay:delay)
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}
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}
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delay += onFor
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log.trace "Switch off after $delay msec"
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switches.eachWithIndex {s, i ->
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if (initialActionOn[i]) {
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s.off(delay: delay)
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}
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else {
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s.on(delay:delay)
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}
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}
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delay += offFor
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}
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}
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}
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}
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